Dhoomstriker
Girlie Builder
- Joined
- Aug 12, 2006
- Messages
- 13,474
You'd almost want a map where it had been played out for a while, so that the Master + Vassal Relationship wouldn't be trivial (each player having 1 City each).Hey, somebody could do a demonstration game and see what happens if you enable human vassalisation. Anyone want to do that?
In fact, it would probably make for a greater challenge if someone else played the opening 100 turns or so and played them horribly. Then, the challenge would be to try and recover from a bad position as if an AI had captured some of your Cities and had made you their Vassal.
If you really want to see it happen, play out a game like that yourself: Normal Speed, Events off, a difficulty level that might attract some stronger players (Monarch, Emperor, Immortal), then get into a war with an AI and "lose" part of your empire to that AI. Then, go into the World Builder, make yourself a Vassal of that AI (I believe the World Builder button to get to the screen where you can set Vassal Relationships is called "Diplomacy Mode" and is the bottom-right icon of the set of icons at the top right of the screen).
Then, save the game and post it, challenging people to see if they can recover from the mess that you have delivered them. If the AI that attacks you doesn't have Feudalism, don't forget to give that AI Monarchy and Feudalism using the World Builder (I think that Techs are listed on the "Player Mode" button's pop-up window, as one of the Tabs that you can select).
Post the game over in a new thread in the Strategy and Tips Forum. Provide the saved game and a screenshot, as well as a nice description of the Challenge.
I would suggest that you leave all Victory Conditions enabled, so that anyone who wants to participate can get creative in how they might win.
I'm not sure why you're even bothering to count. It hasn't even been a week since then and you're already almost at 500!EDIT: 400th post...
