Updated 09/25/04, download here, (4.61 Mb)
Here it is. 4.6 Mb zipped. Includes sounds, civ icons and units 32 icon.
the attack is a bit faster in game, so it looks more like it is flinging something, as opposed to pushing it
AttackB
This is the readme:
Feel free to use this unit in any Civilization mod!
If you wish to use it for something else, please e-mail me newmafia ΩT netscape DΩT net so I can see it in action, where-ever it may reside.
I made this with OpenFX (thanks team OpenFX), PSP7, SBB 1.04 (Thanks Steph) and Flicster (Thanks Moeniir).
This is for my Civilization III Conquests sci-fi mod "Pentagenesis". The unit is known as stormRAV in the mod, and appears in the 3rd era. As you will notice it has no ground run, as it is supposed to be a ground/air hybrid Robotic Assault Vehicle.
The complete unit has 16 files:
JumpRAV.ini
JumpRAV_DEFAULT.flc
JumpRAV_FORTIFY.flc
JumpRAV_HAIL.flc
StormRAV_HAIL.flc in updated version
JumpRAV_PLASMAWAVE.flc
StormRAV_PLASMAWAVE.flc in updated version
JumpRAV_FIDGET.flc
JumpRAV_RUN.flc
JumpRAV_JUMP.flc
JumpRAV_DEATH.flc
JumpRAV by NeOmega.txt
JumpRAV_L.pcx
JumpRAV_S.pcx
JumpRAV_u32.pcx
PlasmaWave.wav
QuadCannon.wav
Victory.wav
The conquests version of the mod will be available after October 13th, 2004.
Have fun.
NeOmega
*The StormRAV files took care of some of the alpha-blend issues associated with the plasma glowing.in updated version
Here it is. 4.6 Mb zipped. Includes sounds, civ icons and units 32 icon.

the attack is a bit faster in game, so it looks more like it is flinging something, as opposed to pushing it
AttackB

This is the readme:
Feel free to use this unit in any Civilization mod!
If you wish to use it for something else, please e-mail me newmafia ΩT netscape DΩT net so I can see it in action, where-ever it may reside.
I made this with OpenFX (thanks team OpenFX), PSP7, SBB 1.04 (Thanks Steph) and Flicster (Thanks Moeniir).
This is for my Civilization III Conquests sci-fi mod "Pentagenesis". The unit is known as stormRAV in the mod, and appears in the 3rd era. As you will notice it has no ground run, as it is supposed to be a ground/air hybrid Robotic Assault Vehicle.
The complete unit has 16 files:
JumpRAV.ini
JumpRAV_DEFAULT.flc
JumpRAV_FORTIFY.flc
JumpRAV_HAIL.flc
StormRAV_HAIL.flc in updated version
JumpRAV_PLASMAWAVE.flc
StormRAV_PLASMAWAVE.flc in updated version
JumpRAV_FIDGET.flc
JumpRAV_RUN.flc
JumpRAV_JUMP.flc
JumpRAV_DEATH.flc
JumpRAV by NeOmega.txt
JumpRAV_L.pcx
JumpRAV_S.pcx
JumpRAV_u32.pcx
PlasmaWave.wav
QuadCannon.wav
Victory.wav
The conquests version of the mod will be available after October 13th, 2004.
Have fun.
NeOmega
*The StormRAV files took care of some of the alpha-blend issues associated with the plasma glowing.in updated version