- Joined
- May 21, 2007
- Messages
- 1,083
The current version of Civ 5 BNW has a per city science penalty. (5% additive penalty per city on a Standard map).
What I wasn't sure about was exactly when this is applied, so I did some tests.
Lets assume we have a 10 city empire, see if you know the penalty in each of these cases
I wasn't sure about a couple of them.
Conquest Section
1. I conquer a city (#11) and immediately puppet the city, what are your research costs based on?
11 cities
2. I conquer a city (#11) and immediately raze the city, what are your research costs based on?
10 cities
3. I conquer a city (#11) and immediately annex the city, what are your research costs based on?
11 cities
4. I conquer a city (#11) and annex, enter the city screen, and choose raze, what are your research costs based on?
11 cities
5. I conquer a city (#11) and puppet, then trade the city to an AI, what are your research costs based on?
11 cities
6. I conquer a city (#11) and raze, then trade the city to an AI, what are your research costs based on?
10 cities
6A. I conquer a city (#11) and raze, then stop razing the city in the city screen, what are your research costs based on?
11 cities
Settling Section
7. I trade a city (#10) to an AI, what are your research costs based on?
10 cities
8. I settle a city (#11) then trade a different city to an AI, what are your research costs based on?
11 cities
9. I trade a city (#10) then settle a new city(#10), what are your research costs based on?
10 cities
10. I trade two cities (#9, #10) then settle a different (#9), what are your research costs based on?
10 cities
TLDR: The research penalty seems to be a ratchet function that increases based on the largest number of cities you have founded/annexed/puppeted at any given time in the game up to this point.
What I wasn't sure about was exactly when this is applied, so I did some tests.
Lets assume we have a 10 city empire, see if you know the penalty in each of these cases

Conquest Section
1. I conquer a city (#11) and immediately puppet the city, what are your research costs based on?
Spoiler :
11 cities
2. I conquer a city (#11) and immediately raze the city, what are your research costs based on?
Spoiler :
10 cities
3. I conquer a city (#11) and immediately annex the city, what are your research costs based on?
Spoiler :
11 cities
4. I conquer a city (#11) and annex, enter the city screen, and choose raze, what are your research costs based on?
Spoiler :
11 cities
5. I conquer a city (#11) and puppet, then trade the city to an AI, what are your research costs based on?
Spoiler :
11 cities
6. I conquer a city (#11) and raze, then trade the city to an AI, what are your research costs based on?
Spoiler :
10 cities
6A. I conquer a city (#11) and raze, then stop razing the city in the city screen, what are your research costs based on?
Spoiler :
11 cities
Settling Section
7. I trade a city (#10) to an AI, what are your research costs based on?
Spoiler :
10 cities
8. I settle a city (#11) then trade a different city to an AI, what are your research costs based on?
Spoiler :
11 cities
9. I trade a city (#10) then settle a new city(#10), what are your research costs based on?
Spoiler :
10 cities
10. I trade two cities (#9, #10) then settle a different (#9), what are your research costs based on?
Spoiler :
10 cities
TLDR: The research penalty seems to be a ratchet function that increases based on the largest number of cities you have founded/annexed/puppeted at any given time in the game up to this point.