Antmanbrooks
Prince
Hello, excellent map script for the record. I love it!
How easy would it be to make this map script add terrain features like swamps and scrub to grassland and desert respectively? I'm playing Realism:Invictus mod at the moment and within that mod they have swamps and scrub but as is to be expected these features don't get added to most scripts.
The mod comes with PerfectWorld and Tectonics as two of the most realisttic world generation scripts and I've added PerfectMongoose to the list in my version. For some reason Tectonics adds the above terrain features but this and PerfectWorld don't?
If it's easy enough can someone explain what I need to do and if it's a massive headache that requires a certain kind of upbringing then is there any kind souls out there willing to help?
How easy would it be to make this map script add terrain features like swamps and scrub to grassland and desert respectively? I'm playing Realism:Invictus mod at the moment and within that mod they have swamps and scrub but as is to be expected these features don't get added to most scripts.
The mod comes with PerfectWorld and Tectonics as two of the most realisttic world generation scripts and I've added PerfectMongoose to the list in my version. For some reason Tectonics adds the above terrain features but this and PerfectWorld don't?
If it's easy enough can someone explain what I need to do and if it's a massive headache that requires a certain kind of upbringing then is there any kind souls out there willing to help?

).
: let the SDK code always do its rivers, then in the next Python hook function, if and only if the map option is set to use Python rivers instead, delete all the rivers from the map that were just placed, and do the Python ones. But given how much better the SDK rivers are for gameplay imo, I was leaning towards just doing that...)
), but his still-in-use starting plot code from PW2 is really, REALLY awful, lol.
