White Elk
99 > 1
I'm playing a game as the Lanun and roleplayed the pirates by building an army of Hidden Nationality units and then set out to wreak havoc through the seas. As I was playing I wished there was something a bit more to Piracy rather than just taking out a cities units and then sailing away to find the next victim. Like maybe an economic gain akin to the ransoming of cities in the Warlords Viking scenario. Or perhaps earning some Slave units or Gold.
But then I began to think of BtS Colonies and wondered if conquering a city with HN units could result in the cities reverting to Pirate Colonies? A HN Piracy promotion only granted to the Lanun? For balance sake perhaps these colonies have increased upkeep or maybe they have limitations on city builds like the Kuriotates Settlements (though less severe)? Gaining cities without declaring war and suffering War Weariness is a bonus. But I wonder just how much a differance that will make. And I don't yet know how the Colonies work. It may be that there is little need for a big balance change.
What do you all think of BtS Colonies being used to create
some Piracy in BtS (and if not for FfH, then for a Pirate Mod)?
But then I began to think of BtS Colonies and wondered if conquering a city with HN units could result in the cities reverting to Pirate Colonies? A HN Piracy promotion only granted to the Lanun? For balance sake perhaps these colonies have increased upkeep or maybe they have limitations on city builds like the Kuriotates Settlements (though less severe)? Gaining cities without declaring war and suffering War Weariness is a bonus. But I wonder just how much a differance that will make. And I don't yet know how the Colonies work. It may be that there is little need for a big balance change.
What do you all think of BtS Colonies being used to create
some Piracy in BtS (and if not for FfH, then for a Pirate Mod)?