KyivanRusCivPlease
Prince
I haven't come across any thread of this kind, so I decided to create one.
We could post our impressions and thoughts about the scenario here, as well as strategies and guides (for example, how much gold different sources give).
First - my impressions (after like 5 games played, the last of which I won!):
As for me, I like the new scenario. It is history based and takes place in a pre-modern era, which is cool. I like the art. I like discovering treasure. It is pretty fun to play it in multiplayer. So is the Red Death. Firaxis did a great job. I had been playing only normal single player games until recently. First I finally decided to give the Red Death (Season 2) a try, and now I'm enjoying playing and getting better at Pirates! What I like about both scenarios is they are quick games and competitive (the power of multiplayer!). The Red Death seems more dynamic, which is I think because of its Battle Royale gameplay.
Now - some of my thoughts and observations:
1. I don't understand why icons "war declared" and "peace made" appear - they seem of no importance to me and could easily be omitted in the interface to avoid icon overload.
2. I guess it's getting much easier to play when you get bonuses like "additional attack" and "movement possible after attacking", so those bonuses might get balanced better.
3. For convenience, in future updates a mark or a number could be added to a ship icon to show that it has some crew.
4. Is the Hoarder overpowered?..
We could post our impressions and thoughts about the scenario here, as well as strategies and guides (for example, how much gold different sources give).
First - my impressions (after like 5 games played, the last of which I won!):
As for me, I like the new scenario. It is history based and takes place in a pre-modern era, which is cool. I like the art. I like discovering treasure. It is pretty fun to play it in multiplayer. So is the Red Death. Firaxis did a great job. I had been playing only normal single player games until recently. First I finally decided to give the Red Death (Season 2) a try, and now I'm enjoying playing and getting better at Pirates! What I like about both scenarios is they are quick games and competitive (the power of multiplayer!). The Red Death seems more dynamic, which is I think because of its Battle Royale gameplay.
Now - some of my thoughts and observations:
1. I don't understand why icons "war declared" and "peace made" appear - they seem of no importance to me and could easily be omitted in the interface to avoid icon overload.
2. I guess it's getting much easier to play when you get bonuses like "additional attack" and "movement possible after attacking", so those bonuses might get balanced better.
3. For convenience, in future updates a mark or a number could be added to a ship icon to show that it has some crew.
4. Is the Hoarder overpowered?..
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