Zouave
Crusader
- Joined
- Dec 21, 2001
- Messages
- 1,603
Originally posted by Eric The Fish
I've found that artillery is almost entirely useless. especially early in the game (catapults are horrible). i like to go in with fast moving units (knights, cavalry) and artis are just too friggin slow. and what's with not being able to kill troops by bombarding them? What? cannons and bombs dropped from planes can't kill people? ok. and yeah the fact that planes are so weak against battle ships?
The problem is that knights are too strong on defense. Why do they have the same defense factor as rifle-armed cavalry??? Make knights 5.2.2 forcing them to move with pikemen and cannon. Increase in Editor the bombardment strength of catapults and cannon. Make gunpowder era units stronger.
Besides all that, roads in enemy territory SHOULD be usable by invaders unless pillaged by the defending civ. Allowing the defender to use them, but not the attacker, is ABSURD - but not as absurd as bombers being unable to sink warships. :crazyeyes