Patch v7e has been released. This patch needs to be installed on top of the
version 7 main file.
It will break savegames from earlier patches.
Changelog:
1. Mind Worm, Isle of the Deep and Aquaformer graphics added, by The_Coyote.
2. Updated Gamefont, by Teodosio.
3. Arrival era cityset, by JustATourist, GeoModder and woodelf.
4. Marine Lab graphic, by GeoModder.
5. Coastal Guard graphic, by snafusmith.
6. Starting Area Generator fixed.
7. Unity Supplies renamed to Supply Pod.
8. Autarky and Hybrid civic maintenance reduction reduced to -50%.
9. The Construct Bunker build order also adds a Mag Tube.
10. Mag Tubes can't be built on Ridges (except in combination with a Bunker).
11. Units can move between ridge<->lowland/water if there is a friendly bunker or base in the source or destination plot.
12. Dropship is now a naval unit, gets two movement points, ignores terrain/feature movement cost and gets double moves over water.
13. Unity Rover starts with a couple free promotions, providing in total +40% strength. Unity Rover strength reduced to 1.
14. Hidden Nationality units can only attack or be attacked by players whom the unit does not share open borders with.
15. Hidden Nationality promotions added in two varieties: "Irregular" for Submarines, "Wild" for Native Life.
16. Ranged Artillery combat has been added.
17. Edenism now gives +1 culture instead of +1 happiness. Missionary cost reduced to 40 hammers.