valamas
Prince
Apologies in advance, I hadn't had my coffee but have to say the following.
Play by cloud is a failure
Is my experience exceptional or are yours the same.
- Games stall or get abandoned very early. I'm lucky to get to the second turn.
- no communication method. either outside or in game. Again, email notification of comments.
- Webhooks are for advanced users, why no email address option. And don't make it optional.
- the open game listings are vague and you have to "join game" to see more.
- a number of games I try to join result in an error box.
rant: Yet again, this game is feature and art pumped but never polished. I can hear the term ring out to the development team when they want to do something good, this is out of scope. Reminds me of my good old days. We just wanted to have things works well for the user.
I am only discovering this now as the game is also a failure on single player (lets not discuss AI). So I wanted to play turn based, not asynchronous, multiplayer.
I have joined discord channels and may have found one with somewhat strict rules on turn abandonment. While other channels just point to games which easily stall. No wonder I see lots of duel player games.
There is a shining light in all my (their) failures, a hotseat adaption to "play by cloud". I have joined the website Play Your Damn Turn. So far, so happy.
:sip:
:click-submit:
Play by cloud is a failure
Is my experience exceptional or are yours the same.
- Games stall or get abandoned very early. I'm lucky to get to the second turn.
- no communication method. either outside or in game. Again, email notification of comments.
- Webhooks are for advanced users, why no email address option. And don't make it optional.
- the open game listings are vague and you have to "join game" to see more.
- a number of games I try to join result in an error box.
rant: Yet again, this game is feature and art pumped but never polished. I can hear the term ring out to the development team when they want to do something good, this is out of scope. Reminds me of my good old days. We just wanted to have things works well for the user.
I am only discovering this now as the game is also a failure on single player (lets not discuss AI). So I wanted to play turn based, not asynchronous, multiplayer.
I have joined discord channels and may have found one with somewhat strict rules on turn abandonment. While other channels just point to games which easily stall. No wonder I see lots of duel player games.
There is a shining light in all my (their) failures, a hotseat adaption to "play by cloud". I have joined the website Play Your Damn Turn. So far, so happy.
:sip:
:click-submit: