Skojardu
Warlord
- Joined
- Feb 19, 2014
- Messages
- 162
I think 7 was to be expected. For me, from 4 onwards the game has been moving in this direction. I think less and less effort has been made from 4 onwards to hide the fact that you are playing a board game, not leading an empire. I think the AI has gotten worse since 4, not better. I think less effort has been made to add personality to the game and to add personality to your opponents. Effort seems to have been focussed on initial prettiness and accessibility.
I enjoyed both 5 and 6, i clocked up a few thousand hours in both but could feel the way the game was heading -especially with 6.
Yet sales of the game kept improving each time, 5 sold more than 4 eventually and 6 was the biggest success of all. So i can see why the developers made the decisions they did with 7.
One big issue that has increased from 4 to 5 to 6 to now 7 is that the Civs have gotten more and more divergent in their abilities. (In 7 they are so distinct they are all ephemeral and impossible outside of their "Great" period.) There may be some slight cultural differences in real life, but when you enter your kitchen at home, are you mentally unable to roll a sushi roll if you're not Japanese? Are you unable to make borscht if you are not a Slav? Are tamales impossible if you are not Latin American? (Answer: absolutely not)
There was some wisdom in the original Civ games where your choice of Civ (not leader) was just your preferred flag and color rather than some way of determining what victory path you were going to pursue. It's fun to make factions extremely divergent, and that is more the province of fantasy games where the factions are often different species.