Using my local multiplayer Civ6 friends as a test case.. All but me and one other didn't enjoy 7 on launch.. So far the verdict for the holdouts seems to be positive but not enthusiastic. This is a step in the right direction, and they'll try it again but it's still not enough to convert them into regulars. Very positive noises on removing legacy paths, but eras and civ switching still seem like red lines for most of them.I just had a read of the latest patch notes, i think they are making a genuine effort to improve the game, and to bring players back in.
Do you think there is enough there to do so?
Civ switching is a red line for me in all honesty, but it is because of how i play the game (civ switching would only work for me if every civ had a full historical path it could follow which will never happen)Using my local multiplayer Civ6 friends as a test case.. All but me and one other didn't enjoy 7 on launch.. So far the verdict for the holdouts seems to be positive but not enthusiastic. This is a step in the right direction, and they'll try it again but it's still not enough to convert them into regulars. Very positive noises on removing legacy paths, but eras and civ switching still seem like red lines for most of them.
I feel for the devs. Civ7 is such an interconnected game that if they want to make the controversial features optional it's tough to do outside of a drip, drip, drip of features as they rework systems... And that's not great for big marketing bangs.
Came here to discuss this - the road map looks pretty promising.I just had a read of the latest check in, i think they are making a genuine effort to improve the game, and to bring players back in.
Do you think there is enough there to do so?
They are where they are because they did NOT listen to fans. This is just marketing talk. They should be investigating why their quality assurance team or testers either didn't warn them or were ignored. There's a problem in their production pipeline that needs fixing. Many of us recognized issues immediately during the reveal video - why couldn't they? The disconnect is strange and not at all encouraging.I find this note from the 1.2.2 announcement to be extremely encouraging. Firaxis is aware of its audience and is absorbing criticism. This level of transparency fills me with confidence that the game will continue to get better--and not only at its edges.
No, you will still have to select a civilization that's appropriate for the age. The patch is allowing you the option to skip the unlock requirements. For example, you won't need to play as certain leaders or civilizations or improve three camels to choose the Abbasids in the exploration age.They will have this patch now which will remove the civ switch -> if I understand correctly you can choose now any civ, so your current one as well?
There are plenty of fans that actually like this game and those mechanics. Your opinion is not universal.They are where they are because they did NOT listen to fans. This is just marketing talk. They should be investigating why their quality assurance team or testers either didn't warn them or were ignored. There's a problem in their production pipeline that needs fixing. Many of us recognized issues immediately during the reveal video - why couldn't they? The disconnect is strange and not at all encouraging.
They did listen to fans. Just different fans. There are production pipeline problems… but they have to do with an absolutely terrible UI, rushed DLC(revenge), Launching without big maps, 1MoreTurn, etc.They are where they are because they did NOT listen to fans. This is just marketing talk. They should be investigating why their quality assurance team or testers either didn't warn them or were ignored. There's a problem in their production pipeline that needs fixing. Many of us recognized issues immediately during the reveal video - why couldn't they? The disconnect is strange and not at all encouraging.
I think it's a bit naive to expect Firaxis to scrap all the core game mechanics in patches and make Civ8 under Civ7 name for free."in their current implementation." means that ages won't be nixed. That will cap the breadth and depth of this iteration.
Is it really such a big deal, though? You just spend 1-2 minutes putting them back and then it's as if nothing happened.I don’t have an issue with losing units as I usually have plenty of commanders but the units getting shuffled is damn annoying and I’m hoping it will be one of the unnamed fixes added next week.
If you have a small military maybe you can instruct them to move in a couple of minutes but not when you have 30 units to move, then wait several turns while they relocate. I’ve had both naval and land units that have taken 15 turns to move back to where they were in the previous era.Is it really such a big deal, though? You just spend 1-2 minutes putting them back and then it's as if nothing happened.
I think it's a bit naive to expect Firaxis to scrap all the core game mechanics in patches and make Civ8 under Civ7 name for free.
I cant see it either.Reminds me of the old saying about not being able to please all the people all of the time lol.
I still cant see the devs making the eras optional but i could be wrong and if so i'm sure it will make a lot of people happy.