Playground Mod

FiNaLly!1!!

I have spend a long time getting the sounds to work for Alexi's guitar attack sounds. And, they are done!!1!
 
Much better! The edges don't do that evil thing anymore! :D

muchbetter2ot.jpg


Last thing left for the terrain...
 
Im so sorry it took so long...Just so you know, my SG-1 terrain has the same issue...I had to LEARN how to fix it...

For the record, ALL pcx files require 2 transparant colors...I only had it indexed with 1...so the color black was transparant...

I assume thats why it did that flashy drag effect...No worries, problem solved

thanx again weasel, for cleaning off the grey...

Hope the Mod turns out good...let me know...Im interesting in playing the final version
 
The Omega said:
So now we're mostly waiting for Hikaro?

Oh, and this unit is awesome. I don't know how we'd implement it, but still....

Yep. And Weasel Op's guitar worker person.

Don't know... I've found it a while ago, but can't think of how to use it...
 
Weasel Op said:
The problem actually wasn't the black pixels along the right sides of the tiles- the whole image was shifted left 1 pixel.

Yep. And I fixed that.

Yay! Finally done with the terrain! :woohoo:
 
Bluemofia said:
Yep. And Weasel Op's guitar worker person.

Don't know... I've found it a while ago, but can't think of how to use it...
Soon, it shall be completeth.... :evil:
We could put it in a scenario.... Maybe.... But, even though I have no idea where it would go, it's still awesome.
 
The Omega said:
Soon, it shall be completeth.... :evil:
We could put it in a scenario.... Maybe.... But, even though I have no idea where it would go, it's still awesome.
Yes. The scenario will be done, and then with some minor adjustments, the mod will be done. (Teachers get settlers, ocean passable, etc.)

Hmm, I can't really think of anything to use it as, because all of the king units have battle expierence, and they don't really need bodyguards, do they? But perhaps to replace the SGL...
 
Bluemofia said:
Yes. The scenario will be done, and then with some minor adjustments, the mod will be done. (Teachers get settlers, ocean passable, etc.)

Hmm, I can't really think of anything to use it as, because all of the king units have battle expierence, and they don't really need bodyguards, do they? But perhaps to replace the SGL...
Not an SGL.... They're supposed to be defenslesslike....
I really don't know exactly how we'd implement it.... It would be cool to have it in there, but if we can't think of what it is, then there's no way to put it in....

And I really hate waiting for other people....:(
 
The Omega said:
Not an SGL.... They're supposed to be defenslesslike....
I really don't know exactly how we'd implement it.... It would be cool to have it in there, but if we can't think of what it is, then there's no way to put it in....

And I really hate waiting for other people....:(

Yeah... The SGL can be the dude that sits in the center and watches.

Also, I forgot to tell you earlier that SGLs have the exact same stats as leaders, so they can attack and defend in the game. Thus, I unchecked the Offense and Defense flags so the AI won't send a SGL into battle. That thing is valuable you know.
 
Bluemofia said:
Yeah... The SGL can be the dude that sits in the center and watches.

Also, I forgot to tell you earlier that SGLs have the exact same stats as leaders, so they can attack and defend in the game. Thus, I unchecked the Offense and Defense flags so the AI won't send a SGL into battle. That thing is valuable you know.
Okay, sounds good.
 
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