Playground Mod

Bluemofia said:
I just got tired of working on the death. (it's being wierd...)

Such as?
Well, I discovered that Giant Death Robots are das awesomemeisterness, that it's possible for FA, in the final age, to defeat the Teachers (At least as long as they've got a fully upgraded S), and that GDRs and Boy Alliance Infantry need higher stats.
 
The Omega said:
Well, I discovered that Giant Death Robots are das awesomemeisterness, that it's possible for FA, in the final age, to defeat the Teachers (At least as long as they've got a fully upgraded S), and that GDRs and Boy Alliance Infantry need higher stats.

That is why they need to be expensive.

True. The teachers *may* eventually need to get their own tech tree.

How much higher, and in what category?
 
Bluemofia said:
That is why they need to be expensive.

True. The teachers *may* eventually need to get their own tech tree.

How much higher, and in what category?
Well, I kinda need it to be possible to beat teh Teachers, since according to the Rules of War, FA conquered the actual building part of the School.

GDRs need higher attack, and Boy Alliance Infantry need to get their attack and defense alot closer to 20, since most other units in that age have an attack near or above 20.
 
K. But probably didn't slaughter a few teachers in the process, right? ;)

Hmm, how's 10 or 11 attack sound? They already have a whole pile of useful skills.

For Boy Alliance Infantry... Yeah... They are a bit weak. You can decide on the numbers.



Anyways, I am really close to giving up on the death animation. If I can't figure out how to work it tomorrow, I'll put it on hold, and (maybe) let someone else do it, while I work on the other animations.
 
Bluemofia said:
K. But probably didn't slaughter a few teachers in the process, right? ;)

Hmm, how's 10 or 11 attack sound? They already have a whole pile of useful skills.

For Boy Alliance Infantry... Yeah... They are a bit weak. You can decide on the numbers.



Anyways, I am really close to giving up on the death animation. If I can't figure out how to work it tomorrow, I'll put it on hold, and (maybe) let someone else do it, while I work on the other animations.
No, we didn't kill any teachers, but we also didn't use swords and tanks to break into the school and assualt the Math Class.;)

11 attack sounds good. for Boy Alliance, 19:21.
 
Ok, something odd is wrong with the SSB program itself, and it is twisting the storyboards to wierd formations... Yeah...

Anyways, how are the costs of the improvements?
 
Well, the price of the Pokemon games can be increased, and maybe the 5th and 8th grade tests can be increased slightly, since they're supposed to be the test before graduating to a new school. Also, why is the 3rd grade TAAS test cost 1300 shields? That's expensive!:eek:
 
The Omega said:
Well, the price of the Pokemon games can be increased, and maybe the 5th and 8th grade tests can be increased slightly, since they're supposed to be the test before graduating to a new school. Also, why is the 3rd grade TAAS test cost 1300 shields? That's expensive!:eek:

Well, they already require 2 luxury resources... Maybe not too much increased, like 10 or 20 shields more.

1300? It's supposed to be 300... Oops.

Ah well. My formula for tests are basically 100 X grade level.

Ok, then 5th and 8th will add 50 shields to the cost.

Oh yes, are the Rebs and the UF slowed down slightly without workers to start with?
 
Bluemofia said:
Well, they already require 2 luxury resources... Maybe not too much increased, like 10 or 20 shields more.

1300? It's supposed to be 300... Oops.

Ah well. My formula for tests are basically 100 X grade level.

Ok, then 5th and 8th will add 50 shields to the cost.

Oh yes, are the Rebs and the UF slowed down slightly without workers to start with?
Well, both of those resources can be found near they're start location, so it would only be a limiting factor in a random map.

Haha.:p

Yes, the Rebs and UF are definitly slowed down. The UF, though, is exploding military-wise. And the Girls are the most technologically advanced, and largest civ.:crazyeye:
 
The Omega said:
Well, both of those resources can be found near they're start location, so it would only be a limiting factor in a random map.

Haha.:p

Yes, the Rebs and UF are definitly slowed down. The UF, though, is exploding military-wise. And the Girls are the most technologically advanced, and largest civ.:crazyeye:

Ok, then cost increase by 20 shields.

Dispite islandness... :rolleyes:
 
How are the other units added doing? Not to unbalanced?

Is Senso too powerful with nearly every one of their units with enslave? And should the Boyfriend unit need more attack/defense values?
 
Bluemofia said:
How are the other units added doing? Not to unbalanced?

Is Senso too powerful with nearly every one of their units with enslave? And should the Boyfriend unit need more attack/defense values?
Well, Senso still hasn't gotten any real power in my test game yet, cause all the barbarians are keeping them from exploding like they normally do. So I have no idea. And the boyfriend units stats are fine, since its supposed to be a worker unit, not a combat unit.
 
Ok, good.

I think that Senso should stay down early on, until their enslavement abilities will eventually pull them back up.
 
W00t!

After 2 days of work, and plenty of errors, with the help of both Steph and Quinzy, I have made the SGL unit era 1! (and complete with sounds from the both units I spliced togeather)

:woohoo: :woohoo: :woohoo:

scileader4qh.png
 
And I've realized.

We need to give the teachers a Recycling bin imp. and the teacher tech tree needs to be done. (Shouldn't have too many techs... Just really expensive.)
 
Er....
I don't think I'm going to be able to do the C&P unit. I thought it would be fairly simple, but it's not. After about 3 hours and multiple failed attempts, I got 2 directions of the Default animation (the simplest one) done, and when I previewed the animation they looked like complete crap. Sorry guys. :( Maybe someone with C&P unit experience could do a decent job.
If you have any static graphics that need done, I can help with that.
 
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