I'm not much of a hardcore gamer. Mainly I like to play games at the "casual" difficulty setting (which is usually underneath easy). As such, I've become a fairly good cheater. There are some gameplay issues though, that I don't know how to easily fix with cheats or scenario options.
1: At the beginning of the game the years seem to pass too quickly. I'd like to spend more time at that "tribal" state and not rush up so quickly to the civilized times. I've tried setting in a very negative number in the year increment scenario option, and I've gotten it down to 20 years a turn, but I still don't know how to get it down to 1 year at the beginning.
2: Techs come awfully fast, especially in the beginning. I find myself continually racing to build roads and irrigation, and try to keep city improvements and military units up to date with the improving technology. It may not be practically possible without cheating, but I'd kinda like to try to enjoy and savor each step more before rushing off to the next one. Like taking armies of warriors, archers, and horsemen against each other without phalanxes or legionares popping in all of a sudden. I've been unable to alter the tech paradigm sufficiently to come up with a near-freeze of tech development.
Are there any ways to resolve those two problems, or some important part of playing philosophy that I'm missing?
1: At the beginning of the game the years seem to pass too quickly. I'd like to spend more time at that "tribal" state and not rush up so quickly to the civilized times. I've tried setting in a very negative number in the year increment scenario option, and I've gotten it down to 20 years a turn, but I still don't know how to get it down to 1 year at the beginning.
2: Techs come awfully fast, especially in the beginning. I find myself continually racing to build roads and irrigation, and try to keep city improvements and military units up to date with the improving technology. It may not be practically possible without cheating, but I'd kinda like to try to enjoy and savor each step more before rushing off to the next one. Like taking armies of warriors, archers, and horsemen against each other without phalanxes or legionares popping in all of a sudden. I've been unable to alter the tech paradigm sufficiently to come up with a near-freeze of tech development.
Are there any ways to resolve those two problems, or some important part of playing philosophy that I'm missing?