Socrates99
Bottoms up!
Just curious but does anybody play wide with just small cities? I read posts on this forum all the time and it seems like very few people actually stagnate much of their empire. I that's an illogical argument that tall players are making, sneering at expansionist players for spamming small cities. You need a couple big cities to spit out high cost workers and settlers long before the money train starts rolling. Personally I think wide with a tall center seems most typical and best.
That being said I wouldn't mind seeing high pop cities better rewarded. What about allowing cities with markets and lighthouses to get both trade routes if ttheres 20 population? Or maybe adding 100% adj yields for every ten pop in a city? Then a 20 pop city with a +3 campus would be getting 6 extra beakers. Imagine an IZ with 4adj in a city with 20 pop, 8 cogs is significant.
That being said I wouldn't mind seeing high pop cities better rewarded. What about allowing cities with markets and lighthouses to get both trade routes if ttheres 20 population? Or maybe adding 100% adj yields for every ten pop in a city? Then a 20 pop city with a +3 campus would be getting 6 extra beakers. Imagine an IZ with 4adj in a city with 20 pop, 8 cogs is significant.