Mercade
the Counsellor
One of the things that has always bothered me in Civ4 is that the pop-ups are blocking, that is: you to deal with them or else the game doens't proceed. Furthermore, while dealing with a pop-up you cannot access other sources of information. There are several ways of dealing with this, that I'd like to propose.
Snooze on Diplomacy.
Typically, when Elizabeth is asking you to stop trading with the vile Vikings, I'd like to be able to consult my advisors to find out what trade - if any - we have with the buggers before making a decision. But no, she demands an answer then and there. A solution would be to have a 3rd option "Uhm, let me think. Please come back at the end of the turn".
Waiting room for diplomats.
Then, when I'm done with Elizabeth, Asoka shows up asking me to support a war against Elizabeth. Instead of having the visiting diplomats barge in at the start of a turn in their order of choosing, I'd like to have a waiting room (with a nice blinking icon or so) where visiting diplomats lounge until I have time for them in the order of my choosing. That would allow me to prepare some research into their backgrounds before receiving them, too. (See also the task list below).
Access to info.
As said, when Elizabeth is pressing for an answer, I'd like there to be info of which deals I have with said Vikings. Rather, I'd like to be able to see in all advisory screens before returning to the diplomat with an answer.
Task list.
Similar things can be said about the build orders of cities and selecting a tech to research. It'd be great if there was a task list (again with a lovely blinking icon ) with things that needed to be done rather than the game popping these tasks in my face. And the diplomatic waiting room can be integrated into this. Many games use such a list for (optional) objectives. Example:
Snooze on Diplomacy.
Typically, when Elizabeth is asking you to stop trading with the vile Vikings, I'd like to be able to consult my advisors to find out what trade - if any - we have with the buggers before making a decision. But no, she demands an answer then and there. A solution would be to have a 3rd option "Uhm, let me think. Please come back at the end of the turn".
Waiting room for diplomats.
Then, when I'm done with Elizabeth, Asoka shows up asking me to support a war against Elizabeth. Instead of having the visiting diplomats barge in at the start of a turn in their order of choosing, I'd like to have a waiting room (with a nice blinking icon or so) where visiting diplomats lounge until I have time for them in the order of my choosing. That would allow me to prepare some research into their backgrounds before receiving them, too. (See also the task list below).
Access to info.
As said, when Elizabeth is pressing for an answer, I'd like there to be info of which deals I have with said Vikings. Rather, I'd like to be able to see in all advisory screens before returning to the diplomat with an answer.
Task list.
Similar things can be said about the build orders of cities and selecting a tech to research. It'd be great if there was a task list (again with a lovely blinking icon ) with things that needed to be done rather than the game popping these tasks in my face. And the diplomatic waiting room can be integrated into this. Many games use such a list for (optional) objectives. Example:
- Done researching Feudalism. Pick a new research target.
- Done building a temple in Rome. What's next?
- Done training cavalry in Naples. What's next?
- An emissary of Elizabeth of England is waiting for you.
- An emissary of Asoka of India is waiting for you.