It would be nice if the Barbarians would evolve with the rest of the AI civs in the game. Why is it at the late game eras (Renaissance and beyond) are the Barbarians still living in “stick fort camps”? I like the way Barbarians start during the early exploration of a map, and even the “respawning” when you destroy a camp. However the Barbarians should change with the rest of the game progress.
Here are some ideas.
1. Once 50% (or 75%) of a land mass is populated than Barbarians should no longer spawn there. They could still exist in the undiscovered or unpopulated areas in their stick camps.
2. Once the civs reach the Renaissance (maybe Industrial) the Barbarians should evolve to “Crime Units”, like, vandals, muggers, gangsters, thieves, bank robbers, terrorists, cybercrime geeks, corporate espionage units, and rise up in your cities (especially if you are un-happy) and wreak havoc on your gold, production, science generation. They could still destroy city improvements. Like if you had a bank, the bank robber could rob it and blow it up.
3. To prevent this you would need city improvements, like stockades, jails, prisons, police stations, fire stations, hospitals, etc.
4. Other units like law enforcement, could be used to keep them from appearing at all. Spies could also help fight the late era units by stopping terrorist and cybercrime.
Here are some ideas.
1. Once 50% (or 75%) of a land mass is populated than Barbarians should no longer spawn there. They could still exist in the undiscovered or unpopulated areas in their stick camps.
2. Once the civs reach the Renaissance (maybe Industrial) the Barbarians should evolve to “Crime Units”, like, vandals, muggers, gangsters, thieves, bank robbers, terrorists, cybercrime geeks, corporate espionage units, and rise up in your cities (especially if you are un-happy) and wreak havoc on your gold, production, science generation. They could still destroy city improvements. Like if you had a bank, the bank robber could rob it and blow it up.
3. To prevent this you would need city improvements, like stockades, jails, prisons, police stations, fire stations, hospitals, etc.
4. Other units like law enforcement, could be used to keep them from appearing at all. Spies could also help fight the late era units by stopping terrorist and cybercrime.