The China Thread

I have a save (from yesterday). Capture Athens and Greece will collapse.

Spoiler ps :
It looks like I should have waited for a while for greece to do something with conquerors.
Like I assumed the reason for this is cities assigned due to war claims. This assignment is primarily based on war maps and distance. However, there was no requirement for the war to be significant enough to justify the assignment. I addressed this by adding both a minimal war duration and a minimum war success. I also think Persia acquiring cities in Europe goes too far in general, so I lowered their war map value for that part of the Greek world so that it is below the required threshold.
 
中国
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This is on the latest git. I realize that most people mainly focus on UHVs, but I feel like DoC is a work of Art, that allows us to paint our Civs as masterpieces in the way that we find beautiful! Similar to my America the Beautiful and Optimum Imperium Romanum, my challenge was to experience 5000 years of Chinese history and arrive to the current age China by representing all the Provinces (22+1), Autonomous regions (5), Municipalities (4) and Special Administrative Regions (2) as a beautiful and glorious 中国. An additional challenge was to build all the 10 historical Chinese Wonders in their original locations and never build an existing non-Chinese Wonder ( the 11th SciFi Space Elevator Wonder could be built by China for all we know!) . I was also roleplaying with adopting historical civics at (loosely) accurate historical dates. I will go more into the details in my subsequent posts (this is a China thread after all), but here is the save and my glorious wonders (notice that currently map is using old names for Chinese cities, so Moling is the historical name for Nanjing, etc):
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Panama pledges to end key canal deal with China, work with US after Rubio visit

Real world can be so depressing... But not in my universe :nono:. China has a complete power over Colombia (plus 8 other vassals) and therefore controls Panama Canal (it looks so cool to see the banner over canal) ! And yeah, the red flag of the People's Republic of China was just planted on the Red Planet. Better red than mad, Elon!
 

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There is always a discussion about the best possible civics for each civ. But, if one is roleplaying, which DoC civics do the people think would represent present day PRC most accurately? My choice is shown above, and I realize this may not be the most general interpretation. Definitely, there are no Castes, in the way they are defined in India. However, there is a 'Hukou' household registration system in China that is inherited from one's parents and can be moved based on certain criteria such as income, education, and property ownership, impacting individuals' economic status. I don't think that other Society civics describe current state of affairs, but of course I am no expert . No-religion Syncretism, in my opinion, is more accurate than secularism, as we have it implemented in DoC. Secularism describes China during the Cultural Revolution, current situation is more relaxed, +1 :culture: and no anger/happiness sums it up very well. Central Planning still allows one corporation per city, but not zero, so it's pretty reasonable also.
 
Wow, amazing! Please post the save, I like taking glimpses into how other people play the game.
Once you add your own UHVs, like building only Chinese Wonders and only in historical locations, on top of the representing every single province, while still going for at least 2/3 of regular UHVs -- your gameplay changes considerably. I absolutely love DoC Wonders, and Chinese ones are especially very well-thought-out and thematic. Years and years of development were poured into this and those Wonders deserve to be celebrated, but boy, it was not easy.

Take Chinese shrines for example. You have to settle in place and beeline for Contract, while your second city must be in Shandong province – the home province of Confucius. According to the current city names, the actual Holy City Qufu is 1S from my preferred location for Shandong’s capital (on the future Corn), but I reasoned that the correct province is good enough. Now, new religions usually don’t choose the capital, but that means you must play with 2 cities before you can found Confucianism. By the way, I just saw that Confucious’ Wikipedia page was updated with this entry: “ Confucius appears as a leader in Civilization VII, leading China.[115]” . Anyway, the third city must be Beijing for Temple of Heaven, and it can be pretty tricky to stay with 3 cities until you found Taoism. There is still some off chance that Taoism does not get founded in Beijing even after all that sacrifice – and you have to start over.


Another nail-biter was Patala Palace in Rasa. For one, you need to convert to Buddhism, which is pretty historical, except that I didn’t want to conquer Tibet until after Mongols. That meant facing competition from other Buddhist builders, most notably Japanese capital. I had to direct a lot of Espionage in order to sabotage their effort. As you can see, Kyoto ranked as #3 city in 1999, and for a good reason. I could not spare my Great Engineer because I needed him for 3rd UHV golden age, and, in the beginning, Tibetan capital is not that production monster it becomes later on in game. Took me a while.

The final historical wonder – Tower in Shanghai/ Qinglong – was also built without a Great Engineer (I was mostly getting Great Statesmen all game long). Shanghai has only 5 tiles and some islands for the hummers, and England was going neck in neck with me tech-wise, so again, I was able to pull this thanks to Espionage.
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How did you decide on where to put National Wonders?
I was primarily roleplaying, so it's not the most optimal setup, but here it goes: (1) Ironworks, Military Academy and National College in Beijing; (2) National Theater, National Gallery and Trade Company in Guangzhou; (3) National Park and Epic in Harbin (the only place I could afford to keep 7 forests). (4) Central Bank in Shanghai for shaping it into the financial capital of China, (5) Spaceport on Hainan island to represent Wenchang Space Launch Site and (6) Red Cross in Henan province ("Yin") to represent the First Affiliated Hospital of Zhengzhou University (the largest hospital in China and the world).
 
I didn't even consider how random and frustrating it could be to reroll and reroll until your religions get founded in the appropriate city... I wouldn't have blamed you if you had used WB to change the holy city.
 
There is always a discussion about the best possible civics for each civ. But, if one is roleplaying, which DoC civics do the people think would represent present day PRC most accurately?
Well I suppose it to be: State Party + Bureaucracy + Individualism + Free Enterprise + Secularism + Nationhood
 
If want to display the correct dynamic name,you can change free enterprise to regulated trade
Plans continue to be a central means of organizing policy in China, especially in the areas of environmental protection, education, and industrial policy. So, I still think Central Planning is the name of the game in China, especially to reflect on unfair State subsidies many industries are receiving. Of course it's not a Soviet style planning, but still. Not a Free Enterprise for sure.
 
The modern PRC is basically dirigisme/"directed capitalism", no? Which is kind of in between Free Enterprise and Central Planning, but isn't really either. TBH I would say it's still closer to Free Enterprise as it's still fundamentally based around a market economy, unless you would consider e.g. post-WW2 France to also be running Central Planning.
 
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The modern PRC is basically dirigisme/"directed capitalism", no? Which is kind of in between Free Enterprise and Central Planning, but isn't really either. TBH I would say it's still closer to Free Enterprise as it's still fundamentally based around a market economy, unless you would consider e.g. post-WW2 France to also be running Central Planning.
I'd say dirigisme represented a change from Totalitarianism to Individualism, transitioning from total control of the economy to an economic model where individuals may strive to profit within the oversight of the party
 
The mongol spawn is real rough at the moment I lost every city north of the starting row... lost a third of the army taking them back even before the keshik stack made it from mongolia. leaving em in the mongol hands is fatal keshiks with a good road network leaves you open to be the defender and that is not good.
 
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