AmtrakQuebec
King
It takes all the fun out of the game by making it completely unrealistic and formulaic.
People in ancient times had no clue that a certain discovery would lead to another, and so forth. You see all these people in MP utilizing the same boring strategy of beelining a Science that gives them a military unit then going on a rampage... rinse and repeat.
There needs to be a control on the advancement of tech... something like needing a certain percentage of the discoveries in each era before you can proceed to the next. Or perhaps put some randomness in the Tech tree? Now wouldn't that be more interesting and realistic? Scientists are constantly surprised how one discovery can lead to something completely unexpected.
Anywho, this needs to be fixed to give the game back some of it realism and interest.
Cheers
People in ancient times had no clue that a certain discovery would lead to another, and so forth. You see all these people in MP utilizing the same boring strategy of beelining a Science that gives them a military unit then going on a rampage... rinse and repeat.
There needs to be a control on the advancement of tech... something like needing a certain percentage of the discoveries in each era before you can proceed to the next. Or perhaps put some randomness in the Tech tree? Now wouldn't that be more interesting and realistic? Scientists are constantly surprised how one discovery can lead to something completely unexpected.
Anywho, this needs to be fixed to give the game back some of it realism and interest.
Cheers