ShallowSeas
Chieftain
- Joined
- Dec 13, 2017
- Messages
- 61
My idea to improve polders is to have districts, including harbors, count in the placement rules, so that if you have an annoying hill blocking your polder you can just put a holy site on it or build a harbor to make a third "land tile". I think this would make polders better as a whole, while not cheapening the satisfaction that comes from building them. A few intelligently placed districts would allow large clumps of polders to be built, which would really contribute to the feeling that you are transforming the world. After all, the thrill of polders comes from reading the map and planning things out perfectly. This change would make such planning more challenging and more rewarding.
If you wanted to go even further you could even have adjacent districts add +1 production to polders.
If you wanted to go even further you could even have adjacent districts add +1 production to polders.