saamohod
Deity
Just wanna know how bad I'm doing compared to the average player of VP.
Multiple-choice poll.
Multiple-choice poll.
I guess some people voted for more than 1 answer as multiple votes are allowed.wtf?
Why is it total 150%?
Me too. But I can't win a game where AI has noticeable bonuses without waging a war of conquest every now and then.That's the whole thing for me, I like building tons of wonders
Maybe I misunderstood you, but your units fight AI on equal footings. The difference is in the quantity of units the AI can churn out and support.For me, King is way too easy, and Emperor is way too hard.
I have never lost the space race in King, only sometimes I lose in Diplomacy because AI's vote for each other.
Emperor I can't even take more than 1 city from the AI, and it takes 2 turns of 3 composite bowmen to kill 1 swordsman which is ridiculous when they can kill 1 bowmen with 2 swordsmen.
I would like to see an experiment conducted with this, because with me and the AI having the same units I always lose, big.Maybe I misunderstood you, but your units fight AI on equal footings. The difference is in the quantity of units the AI can churn out and support.
AI units get more promotions on higher difficulty levels.Maybe I misunderstood you, but your units fight AI on equal footings.
The only difference should be that on higher difficulties, AI gets more XP ==> they appear stronger in the early game, when your own units are still green. But I am a very boring person, I've kept playing on Emperor level exclusively for years, that's the level I enjoy most, so I can't really compare with other settingsI would like to see an experiment conducted with this, because with me and the AI having the same units I always lose, big.
But I think they don't get THAT many extra promotions on Emperor, or do they?
Maybe I misunderstood you, but your units fight AI on equal footings. The difference is in the quantity of units the AI can churn out and support.
Dont humans get massive war monger penalties which boosts the AI units, or did that get changed?
I still feel the warmonger penalties quite a bit, to be honest. Especially if you conquer any capitals. You might be able to wipe out one civ pre-renaissance if things go well, but any sort of meaningful conquest beyond that feels impossible without passing way past the limit. That being said, this is not a human-specific thing, so humans can also benefit from it when fighting against the AI.This got changed, it is now pretty hard to get a war monger penalty that has any real effect.