Do you predominately play with the 4UC modmod?

Do you use the 4UC mod mod in over 50% of the games you play with Vox Populi?


  • Total voters
    153
  • Poll closed .
just noting that the reddit poll sadly is not the same as the CFC poll. CFC just asks if your using 4UC alot, the reddit poll straight up asks if people want to integrate it.
In fact, the preferences toward playing 4UC as a mod, on one hand, and toward integrating 4UC hence playing 4UC in the main VP, on the other, refer to two different and distinct situations.
The results of the reddit poll are biased also because there are no details about how integration would be carried out and what it would imply in real terms for the players.
Without providing full information about pros and cons of integration, the individual poll answer becomes a decision based on expectations that may not be aligned with what the actual reality would be (like the Brexit vote to make an irl example). It is akin to the concept of adverse selection in behavioural economics.
Would the percentage of players favoring integration be the same if they knew that full integration would mean loss of modularity, that is impossibility to disable 4UC and play without it?
I don't think so. And I am an example of it, i.e. of a person that plays with 4UC, but is against the full integration and in favor of the "light integration" proposed by pdan.
 
Yes, and I'd honestly like even more UC's per civ, maybe with most being a bit less extreme in their benefits than the first few.
 
Only recently started playing 4uc and dont think i could ever go back.
I wanted to fully exaust the novelty of vanilla vp before trying out 4uc.

I think of 4uc as a very fun ecpansion to vp.

As for integration. Tough question.

It would be a shame to lose a decent percentage of the playerbase if we forced integration upon them.

However it would also be a shame to lose future development of 4uc because of the arduous task of limited developers keeping it up to date with vps constant updates.

I leave it up to wiser heads to debate this further and will pay attention to the discussion and give a vote to this topic, if need be, at a later date.
 
How many people would actually choose not to update ever again if it were integrated? Even if someone disliked some of the 3/4 UCs, they could propose changes for those in the congress.
Even if it were fully integrated that wouldn't necessarily make it mandatory; it'd could likely be implemented as a toggle when setting up a new game for instance. The primary benefit would be stream-lining the development of VP and the 3/4 UCs mod together, more than just saving players a little time when updating.
 
Even if it were fully integrated that wouldn't necessarily make it mandatory; it'd could likely be implemented as a toggle when setting up a new game for instance.
From initial discussion, I think its clear that should we actually pursue this, we wouldn't make it optional. There is just too much to support to make another fork in the game. So if we do decide down this path, forever will it dominate our destiny.
 
I'm sure a modmod would be released that puts the genie back in the bottle. An easy matter of deleting the "least popular" UU and UB/UI of the two.

Could also give games a massive pool of potential CS gifts.
 
Couldn't the toggle just disable additional unique components even if it wouldn't be balanced?
It's more that the existence of a toggle would make balance discussions a nightmare. We already have enough trouble getting people to list all the mods they play with when they make bug reports on GitHub.
 
It's more that the existence of a toggle would make balance discussions a nightmare. We already have enough trouble getting people to list all the mods they play with when they make bug reports on GitHub.
Nah, it's the same as with different templates, map sizes, game speeds and other not standard settings. The game is mostly balanced for the default settings, anything else may distrubt the balance.
 
Back
Top Bottom