Poll--Scoring Change

  • Thread starter Thread starter ButSam80
  • Start date Start date

Should scoring be modified as noted below?

  • Yes

    Votes: 4 80.0%
  • No

    Votes: 1 20.0%

  • Total voters
    5
B

ButSam80

Guest
OK, the poll deals with the following scoring modification:

On Civ2, I recall score was weighted based on the turn you finished on. Should Civ3 give bonus points for finishing on an earlier turn (assuming non-histographic victory, of course)? It doesn't appear to right now. One can actually generally get a higher score by waiting for awhile with, say, the spaceship completed and just focusing on happiness. Yes, averaging things does help some, but shouldn't finishing sooner also be a LARGE factor in the scoring? The vote is yours...
 
Sorry for the duplicate--my browser is acting weird and keeps giving errors when I post
 
Civ3 does give a bonus for what year you end. Unfortunately if it's after say 1000-1500 A.D. the bonus isn't that big so you don't really notice it. It does give a huge bonus if you can win in the B.C.'s or early A.D.'s. But after say 1800 A.D., on regent the bonus is only a couple hundred points so your much better off milking the game if you want a high score. If the early bonus was weighted WAY too heavy, then spaceship scores wouldn't be nowhere near as high as early conquest games.
 
The scoring system as it now stands is too limited. Of course, it may be just that the histogram method of "winning" the game purposefully ignores escoring elements covered by the other victory methods.

What I would like to see:

--Score based on combination of military power, technology advances, wonders, war demographics (captured/defeated units and cities, etc) in addition to land area/population.

--Ability to "drill down" and see scoring subtotals (how many points came from tech advances, wonders, etc)

Just wishful thinking . . . . :p
 
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