Pollution in Civ3 mimics reality perfectly!

Something to note:

This isn't the opinion of the editor or the writer, nor even a few environmental scientists. This is the stance now being taken by the global scientific community. Most people in the know, with the facts in hand, now agree that global warming, as we know the term, is due mainly to human intervention in the biosphere. The only reason why we were not proven guilty before was because it is so hard to imagine that we could pollute so much, but the data shows that we can.

So... build them there Recycling Centers and Mass Transit in your cities quick! :crazyeye:

SilverKnight
 
We have both of them and our town size is 5 or 6. So I think we are happily living in healthy enviroment.
 
Civ3 doesn't reflect reality all that well. Tank vs. spearman incidents should be enough to prove this. :)

The rules regarding pollution in Civ3 were written the way they are for one reason: it makes a good game and adds a handicap to offset the advantage of an industrial base. It keeps challenge in the game. Okay, that's three reasons.

Something else to think about: even if Civ3 does reflect reality closely, its rules on global warming only reflect what we believe based on current science. That science may turn out to be wrong.

Don't kid yourself--many things "known" to be true by one generation have been proven wrong in a later one. It's been happening as long as we've HAD history.
 
SilverKnight said:
CNN Article- Global Warming

Seems like the designers of Civ3 saw ^this^ coming a mile away! The same things they are now describing might happen to our ecosystem are the things that happen in a game of Civ with too much pollution! Forests and grasslands becoming plains, plains becoming deserts... pretty spooky bit of programming, I think! :eek:

SilverKnight

It seems like before reading that article you didn't know the ecosystem is in grave danger, am I right?

:nuke: :nuke: :nuke: :nuke: :nuke: :nuke: :nuke: :nuke: :nuke:
 
Global warming in Civ3 is OK, but IMHO tundra should turn into forests, not forests into tundra. Or maybe tundra should become marsh because of the melting snow. ;)
 
Oryctolagus said:
Or maybe tundra should become marsh because of the melting snow. ;)

This would actually improve the terrain, coz when you clear the marsh there will be a nice grassland beneath.
 
thetrooper said:
when you clear the marsh there will be a nice grassland beneath.

Well, it might happen on the border of tundra/grasslands. The farther north/south forests might appear. It would be more realistic.
 
It is said that when the tundra in Siberia melts, it will unleash a big load of saved CO2 and this would result in a big catastrophe, boosting the green house effect.
 
Another one is that global warming will cause water currents to shift, shutting down the Gulf Stream current and causing an Ice Age.

Global warming causing global cooling. :dubious:

Edit: Bah, this one got off topic, didn't it? :) There was an extremely long and brutal global warming thread in OT, and it clearly didn't settle much of anything..... :crazyeye:
 
Glad to generate so much discussion, didn't think it would be so interesting. :goodjob:

@GeneralZed: Yeah. I got that. Thanks a bunch. :rolleyes: Just thought the article seemed to be describing Civ more than one would expect. :p

@Oryctolagus: That is a good idea, another subtle aspect of nature that would make the Civ games fun and realistic! But in Civ you can build cities in forests but not in tundra; should also correct that to allow cities ONLY in forest with plains/grassland underneath.
 
thetrooper said:
This would actually improve the terrain, coz when you clear the marsh there will be a nice grassland beneath.


That's antoher thing that could be added in 4, not clearing marshes, but draining them. should be pretty advanced mebbe with engineering (windmills etc.) And prolly land surrouding rivers in lowlands should be protected by what we Dutch call 'Dijken', quite often translated as dykes and then misinterpreted :lol: .
 
Yeah - draining marshes would be the correct term. "Clearing marsh" is a strange expression.

Silly translation btw :lol:
 
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