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Pollution

Discussion in 'Civ1 - General Discussions' started by Siegmund, Jan 16, 2003.

  1. Siegmund

    Siegmund King

    Joined:
    Jan 9, 2003
    Messages:
    603
    Gender:
    Male
    Location:
    northwest Montana
    The formula in the FAQ says that each smokestack represents a 1% probability of pollution occurring in the next turn.

    Either I am phenomenally unlucky, or this isn't right. A city with just 5 smokestacks produces pollution steadily enough to require a settler's full time attention.

    Perhaps the pollution rate is 1% per smokestack per *year*, so that I get substantially more when I am industrialized but the clock is still moving several years per turn? Or that the "1" is wrong? Or that the effect of each additional smokestack increases, rather the way population and city size increase?
     

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