Popping "Hidden" mine resources

slashez09

Chieftain
Joined
Jun 2, 2009
Messages
9
Anyone know the game mechanics on popping hidden resources after a mine is already placed on a non-resource hill? And im not talking about upon discovering bronze or iron working.

Im referring to sometimes at seeming random times (mostly when i have my workes automating my roads after microing the city tiles) gold, gems, silver, and even sometimes iron or bronze will just appear within mines (again, the latter two would be the ones that arent initially revealed by the tech)

Anyone know how this happens? Perhaps any strategies that encourage these pops that the player can do actively?
 
Every turn, there is a 1/10000 chance that a tile with a mine that is being worked by a citizen will get a resource. Mines in tiles that are not being worked will not find resources. The only way to maximize this is to have your towns work mined tiles. You have a chance to find any resource that you have the technology for i.e. you can only discover coal after researching Steam Power.
 
In that case, having 50 resourceless & continuously worked mines can lead the player to have on average 1 extra resource every 200 turns.

Yeah, but there would often be better things to do with those tiles, I don't think it's worth counting on discovering resources that way.

The only exception might be if you have no access to a vital resource. (Copper/Iron/Aluminium/Uranium)
 
Isn't that also 1/10000 per mine per turn per resource? So if you have bronze working and iron working, you can pop Gems, silver, Gold, copper, or iron, so 1/2000 of popping any resource. If you're working 20 mines, you still have a 1/100 chance, meaning in a standard game, you'll probably pop maybe 2-3 resources in a game.
 
Isn't that also 1/10000 per mine per turn per resource? So if you have bronze working and iron working, you can pop Gems, silver, Gold, copper, or iron, so 1/2000 of popping any resource. If you're working 20 mines, you still have a 1/100 chance, meaning in a standard game, you'll probably pop maybe 2-3 resources in a game.

That percentage seems to fit very well with my averages. I like building mines, and I'm just starting to break that habit and use windmills, but for me it's the rare game where I don't get at least one resource pop, and I usually get 2-3.

-Sinc
 
Yeah, but there would often be better things to do with those tiles, I don't think it's worth counting on discovering resources that way.

The only exception might be if you have no access to a vital resource. (Copper/Iron/Aluminium/Uranium)
My gameplay style relies heavily on mining hills for the production itself, so I get the 50 mines easily, & that's not seeking the extra resources. Also, I have a fairly high resource pop-out, usually 4 per game ('though I play on Epic).
 
Isn't that also 1/10000 per mine per turn per resource? So if you have bronze working and iron working, you can pop Gems, silver, Gold, copper, or iron, so 1/2000 of popping any resource. If you're working 20 mines, you still have a 1/100 chance, meaning in a standard game, you'll probably pop maybe 2-3 resources in a game.

I was wondering that myself.
 
If you build mines in hills that aren't within a city's radius, can you still have a chance at finding a new resource?
No. Only mines being actively worked by a city citizen during the end of turn phase have a chance of discovering something.

-Sinc
 
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