Dread_SMAC
Chieftain
- Joined
- Aug 7, 2006
- Messages
- 8
I'm running one of the basic versions of SMAC with no mods or patches, etc. I just ran a game to max a base population (I love grav supply ships)... at population ~127 all energy and minerals went to 0 and shortly after that the game ended in defeat (population went to 0). I had up to 350 available nutrients coming in, and a population boom with the cloning vaults... is this bug fixed in any patches?