I was afraid of this also...
So far, although we have had many offered ideas, we have had no offers of help on the design and programming side of things.
Heh...
So far then this is my mod which happens to be taking suggestions from others.

I can do the whole mod by myself if need be, but it'll end up with my name all over it.

The working title I was using before this conversation began was FexFX - MORE.
Just MORE.
More turns, More techs, More buildings...etc
Looks like I may be building MORE by myself...
Ah well that's how I originally figured it would go, I just thought we'd attract some help.
(which I would still welcome)
Oh, and something which was pointed out to me recently about my FexFX - Bigger & Longer mod...Great People run out of names WAY before 1000 turns...You end up seeing Enrico Ferme being born in 750ad...
So to add to our list we need about 6 or 7 times as many great people to prevent hitting generics before the year 1000BC!

Its an easy task to implement, but an oversight until today!
So far, although we have had many offered ideas, we have had no offers of help on the design and programming side of things.
Heh...
So far then this is my mod which happens to be taking suggestions from others.

I can do the whole mod by myself if need be, but it'll end up with my name all over it.

The working title I was using before this conversation began was FexFX - MORE.
Just MORE.
More turns, More techs, More buildings...etc
Looks like I may be building MORE by myself...

Ah well that's how I originally figured it would go, I just thought we'd attract some help.
(which I would still welcome)
Oh, and something which was pointed out to me recently about my FexFX - Bigger & Longer mod...Great People run out of names WAY before 1000 turns...You end up seeing Enrico Ferme being born in 750ad...

So to add to our list we need about 6 or 7 times as many great people to prevent hitting generics before the year 1000BC!

Its an easy task to implement, but an oversight until today!