phungus420
Deity
- Joined
- Mar 1, 2003
- Messages
- 6,296
I was thinking about adding two new XML tags to CivicInfos. First would be bCanDefy, which if set to true would mean the civ would not suffer unhappyness from defying resolutions (UN or AP), second would be iDiploChange which would cause a change in diplo from all AIs. Basically I want to set up PoliceState in LoR to negate UN and AP unhappyness, while causing a -2 diplomatic penalty with all civs. However I'm not sure if other modmakers would be interested in these tags. There is no reason to add this to RevDCM if LoR would be the only mod to use them. Also in order to implement these tags the AI must have logic to understand them; so this is mainly aimed at Afforess, but would anyone be interested in coding the AI logic for these tags if they are added?
Also another question for Afforess. We'd like to port over your "Ruthless AI" game option into RevDCM 2.8. Any chance you'd be willing to merge in this code into the RevDCM 2.8 version on the SVN (found in the branches folder) for me, so I don't have to do the work
Also another question for Afforess. We'd like to port over your "Ruthless AI" game option into RevDCM 2.8. Any chance you'd be willing to merge in this code into the RevDCM 2.8 version on the SVN (found in the branches folder) for me, so I don't have to do the work