Possible Diplomacy Bug

superliminal

Warlord
Joined
Jul 11, 2013
Messages
126
I was stealing tech from one of my neighbors who then made me promise not to spy on him. I complied, and then sent a diplomat there instead. However, after the diplomat provided me intrigue, I then got the negative diplo hit for breaking the promise not to spy!

Has anyone else experienced this? It doesn't seem like an intentional effect, but an oversight in how the diplomat was implemented, since there's no option to prevent the diplomat from gathering intrigue.
 
I had a similar experience, though I don't recall that I sent him back as a diplomat.

I assumed that it was because I did not IMMEDIATELY remove the spy from the city -- I waited a few turns.
 
If you have saves that demonstrate this, we would love to take a look at them. Thanks!
 
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