isau
Deity
- Joined
- Jan 15, 2007
- Messages
- 3,071
I'm not super familiar with the proper way to point out bugs to Firaxis so if this is posted in the wrong place my apologies.
I'm not 100% certain, but with the help of some other players (thank you to @heinous_hat and @[to_xp]Gekko) I think the issue might be as simple as a small typo. Here in the transition states to move from neutral to friendly we see the changes Firaxis made between the Summer patch (left) and the previous values (right):
The issue is possibly this line:
This line appears to make it possible for an AI civ to transition from Neutral to Friendly while they have a -5 relationship with the Civ. In older versions, this value was 0. I suspect the intended value is actually not -5 but +5. Or else someone got Min and Max mixed up, which is easy to do with this table.
I've added code to my Combined Tweaks mod to change this value and it seems to correct this issue. Also I moved the threshold for declaring formal Friendship back up to 15 (from 5, where the Summer patch puts it) which also seems to help some.
I'm not 100% certain, but with the help of some other players (thank you to @heinous_hat and @[to_xp]Gekko) I think the issue might be as simple as a small typo. Here in the transition states to move from neutral to friendly we see the changes Firaxis made between the Summer patch (left) and the previous values (right):
The issue is possibly this line:
Code:
<Row BaseState="DIPLO_STATE_NEUTRAL" TransitionState="DIPLO_STATE_FRIENDLY" RequireTransitionMax="15" AllowTransitionMin="-5"/>
This line appears to make it possible for an AI civ to transition from Neutral to Friendly while they have a -5 relationship with the Civ. In older versions, this value was 0. I suspect the intended value is actually not -5 but +5. Or else someone got Min and Max mixed up, which is easy to do with this table.
I've added code to my Combined Tweaks mod to change this value and it seems to correct this issue. Also I moved the threshold for declaring formal Friendship back up to 15 (from 5, where the Summer patch puts it) which also seems to help some.