Not sure, but you may be able to have a simple script that just contains the top entries of a classic map script (IE the "include" section), then a few lines of code to do the random selection, then a last "include" calling the selected script.
I'd like to take three or four custom maps scripts, all designed to generate Earth-like maps - decent-sized continents, that could include Pangaea, with islands - and have them randomly selected, in order to create maximum variety.
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