Possible to have 2D terrain?

Wrong forum and no, not really. The game engine is fully 3D; you could give all terrain no height information or make it all look like grassland but that won't affect anything. The few dozen extra polygons for 3D terrain aren't what's slowing your computer down.
 
btw, Undisclosed, having it in 3D, actually makes it faster than if it were 2D.
 
It's faster in 3D because your computer's graphics card can do a lot of the math for the computer. With a 2D game, you have to do nearly as much math but the graphics card can't do any of it, which forces your CPU and main RAM to handle all of it.
 
you could modify the games executable and insert the following matrix into the 3D transformation chain:
[1 0 0 0]
[0 1 0 0]
[0 0 0 0]
[0 0 0 1]

:lol:

Would not do crap though except make everything flat:lol:


3D would be faster than 2D on a new fast graphics card but 2D faster than 3D if the graphics card is very old.
 
For most general gamers, 3D is faster. For most CIV fans, considering the insanely ghetto videocards that some of them seem to show up with, this may not hold true.
 
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