Using simultaneous turns on multiplayer with AIs only eliminates the need to wait for the AI turns (which can take like 1min in the very late game).
The civ mod I am playing (neoteric world) bugs-out when I play a multiplayer LAN game (tried with only AIs). So I was wondering if it is possible to somehow make simultaneous turns an option in single player?
As a side note: I think the AI air recon missions increases the wait time of turns. Is there a way to disable the AI from using air recon missions? (the AI has a big vision already anyway since they can see the distance all their units can move)
The civ mod I am playing (neoteric world) bugs-out when I play a multiplayer LAN game (tried with only AIs). So I was wondering if it is possible to somehow make simultaneous turns an option in single player?
As a side note: I think the AI air recon missions increases the wait time of turns. Is there a way to disable the AI from using air recon missions? (the AI has a big vision already anyway since they can see the distance all their units can move)