yellowdartfrog
Chieftain
- Joined
- Nov 8, 2010
- Messages
- 17
I was trying to create a new desert-based civilization where their main trait was that worked desert tiles increase food yield. However, I cannot find any 'terrain yield' entry in the XML, only feature yield.
This led me to try and create a new invisible feature which sat atop desert features where features did not already exist. This meant it would not interfere with the already boosted yields of desert hills and flood plains.
Is there any way to pull this off? I'm still a beginner so have no idea about .lua etc. Any help would be much appreciated.
Thanks
This led me to try and create a new invisible feature which sat atop desert features where features did not already exist. This meant it would not interfere with the already boosted yields of desert hills and flood plains.
Is there any way to pull this off? I'm still a beginner so have no idea about .lua etc. Any help would be much appreciated.
Thanks