Only very recently, the past week or so, I've noticed a frequent glitch hanging up the transition between turns. In the past, when there was some unrealized, leftover move that the game figured out still needed to be made at the last second (frightened workers near the combat zone, or startled by barbs in their area, or units you only partially completed the movements for, etc.), it would go "oh yeah..." and take you to the unit(s) still needed attention, so you could fiddle with them and get the turn transition moving again.
Now, in those situations, the game will get stuck on 'Next Turn...' in the action window, but it won't take you to the units in question, or even indicate which ones they are. So you have to manually hunt all over the huge map looking for one or two of the dozens of units on the map that still have moves or actions needing to be made. And when you do find the unit and start to move it, the game will THEN automatically start into the AI's turn, even if you haven't completed all that you were trying to do with it yet.
Anyone else experiencing this? Known issue? Just me? Fix for it coming? Only mod I am using is InfoAddict.