SpiderZord
Out to lunch
See Attachment below to download the lastest version of PowerBar:
Feature List (updated)
Original code by CrusaderJoe/Subsequent modifications by SpiderZord
The PowerBar 'memory trainer' has the following features (items in bold are new to current version):
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1. Identifies all civs currently playing and their current territory size (# squares within borders).
2. Identifies all cities (total # for each civ) and each city's current production project.
4. Gives player the ability to complete (at no expense) or ruin the production in any city (player's or opponent's). Select a Suppress Production Option to control exactly what type of production is suppressed for EACH individual city, including 1)All, 2) Units only, 3) Buildings only, or 4) List - where list is a customizable (by city) list of any production project.
5. Allows player to build a particular unit or improvement in each city with the click of a button. Simply select that improvement in one of your cities, then click the green "D" button (donate) and voila, each of your cities completes the project (at no expense). This quickly adds marketplaces, banks, etc. to each of your cities, rather than visiting every city individually. And it builds huge militaries FAST.
6. Gives player the ability to Complete (Population grows next turn) or Suppress (empty) any city's foodbox with Auto boxes for each setting to automatically apply changes.
7. Gives player the ability to Complete or Suppress any civ's Research Progress with Auto boxes for each setting to automatically apply changes.
8. Gives player complete control over all civ treasuries - set them at will. Check Auto box and freeze the treasury at a given value.
9. The PowerBar resides in the upper middle of the screen, and can be retracted upward and out of the way using the "Hide" button. It returns when the player clicks on the lower part of the bar that remains barely visible while retracted.
10. Gives the player the ability to reveal the entire map.
11. All auto functions run on timer that can be set by the player.
12. Gives player the ability to clear all jungle squares within a selected city's radius. Edit - now clears all jungle inside borders
13. Gives player the ability to clear all polluted squares within a selected city's radius.Edit - now clears all pollution inside borders
14. Gives player the ability to add roads to a selected city or to every square of their territory.
15. Give player the ability to upgrade all roads within their territory to railroads.
16. Unit button toggles right side of PowerBar to show unit information for each tribe.
17. Info button opens a window including information on civs, map stats and unit details. Unit info includes a 'territory' column which will indicate 'INTRUDER' if the foreign units are within the player's borders.
18. Intruder alarm - a red warning label will 'light up' on the city info panel when foreign units are inside the player's borders.
19. PowerBar now uses the windows system color Inactive Window Border as it's background color.
20. NOTE: WORK IN PROGRESS - SEE README.TXT FOR DETAILS -> 'Teleport' button opens a window to select a destination for moving a set of 'filtered' units to a new location.
21. Game year displayed on PowerBar with a 'set' button to change the year the game ends.
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Please let me know how you like the new interface! If you have any ideas for improvement or you find a bug, please let me know and I'll address the issue as soon as I can.
*EDIT Version 2.0.1 removed after 183 downloads
*EDIT Version 2.0.4 removed after 325 downloads
*EDIT Version 2.0.9 removed after 773 downloads
NOTE: Current PowerBar version (2.1.0) is NOT compatible with PTW expansion. NEXT version will be compatible with BOTH Civ3 1.29f AND PTW 1.04.
See the following post for a beta version compatible with PTW: PowerBar 3.0.9 Beta - PTW 1.14f compatible post
Feature List (updated)
Original code by CrusaderJoe/Subsequent modifications by SpiderZord
The PowerBar 'memory trainer' has the following features (items in bold are new to current version):
==============================
1. Identifies all civs currently playing and their current territory size (# squares within borders).
2. Identifies all cities (total # for each civ) and each city's current production project.
4. Gives player the ability to complete (at no expense) or ruin the production in any city (player's or opponent's). Select a Suppress Production Option to control exactly what type of production is suppressed for EACH individual city, including 1)All, 2) Units only, 3) Buildings only, or 4) List - where list is a customizable (by city) list of any production project.
5. Allows player to build a particular unit or improvement in each city with the click of a button. Simply select that improvement in one of your cities, then click the green "D" button (donate) and voila, each of your cities completes the project (at no expense). This quickly adds marketplaces, banks, etc. to each of your cities, rather than visiting every city individually. And it builds huge militaries FAST.
6. Gives player the ability to Complete (Population grows next turn) or Suppress (empty) any city's foodbox with Auto boxes for each setting to automatically apply changes.
7. Gives player the ability to Complete or Suppress any civ's Research Progress with Auto boxes for each setting to automatically apply changes.
8. Gives player complete control over all civ treasuries - set them at will. Check Auto box and freeze the treasury at a given value.
9. The PowerBar resides in the upper middle of the screen, and can be retracted upward and out of the way using the "Hide" button. It returns when the player clicks on the lower part of the bar that remains barely visible while retracted.
10. Gives the player the ability to reveal the entire map.
11. All auto functions run on timer that can be set by the player.
12. Gives player the ability to clear all jungle squares within a selected city's radius. Edit - now clears all jungle inside borders
13. Gives player the ability to clear all polluted squares within a selected city's radius.Edit - now clears all pollution inside borders
14. Gives player the ability to add roads to a selected city or to every square of their territory.
15. Give player the ability to upgrade all roads within their territory to railroads.
16. Unit button toggles right side of PowerBar to show unit information for each tribe.
17. Info button opens a window including information on civs, map stats and unit details. Unit info includes a 'territory' column which will indicate 'INTRUDER' if the foreign units are within the player's borders.
18. Intruder alarm - a red warning label will 'light up' on the city info panel when foreign units are inside the player's borders.
19. PowerBar now uses the windows system color Inactive Window Border as it's background color.
20. NOTE: WORK IN PROGRESS - SEE README.TXT FOR DETAILS -> 'Teleport' button opens a window to select a destination for moving a set of 'filtered' units to a new location.
21. Game year displayed on PowerBar with a 'set' button to change the year the game ends.
----------------------------------
Please let me know how you like the new interface! If you have any ideas for improvement or you find a bug, please let me know and I'll address the issue as soon as I can.

*EDIT Version 2.0.1 removed after 183 downloads
*EDIT Version 2.0.4 removed after 325 downloads
*EDIT Version 2.0.9 removed after 773 downloads
NOTE: Current PowerBar version (2.1.0) is NOT compatible with PTW expansion. NEXT version will be compatible with BOTH Civ3 1.29f AND PTW 1.04.

See the following post for a beta version compatible with PTW: PowerBar 3.0.9 Beta - PTW 1.14f compatible post