"Precision Strikes"

Mr Black

Los Zetas
Joined
May 8, 2003
Messages
1,031
Location
Houston, Texas
Hi!

Reading the reviews, they mentioned that stealth, p.s. units will be able to pick out units to bombard, out of a list. Well I think that this ability should also work when you are bombarding cities.

Pres. Strik. should give you a list of targets in a city to bomb. Right now it's all random, which isn't exactly a Prec. Strike.

Anyway, I hope it's not too late. :)
 
I agree with this statement.

Normal bombers should be able to pick a target (building/pop/unit) in a city and with 50% chance they hit this target, with 25% chance one of the other targets.

Precision strike bombers should be able to pick a target (a specific unit/ a specific building/ population) and with 90% chance hit this target and with 5 % chance hit one of the other targets.

This way you can bomb a city with modern weapons and really hit the things you want to (most of the time).
 
Yes yes yes...precision strikes should be just that...precise. If I want to destroy a city's barracks, well then by god I should be able to destroy its barracks. Another thought....how about destroying Wonders? I know it might be seem a little unbalanced, but it would add a new twist to game strat. Think about it. "Should I destroy Sun Tzu's Art of War, hurting both their economy and their ability to make war, or let them keep it in the hope that I might capture it for my own upon invasion?" Of course, destroying a wonder would drastically effect your reputation.

This idea has probably been mentioned before, I just thought I'd get it out.
 
On a slightly related topic: It's been a while since I've played Civ3 (as my computer is on the FRITZ :mad: ) so, if this already happens, let me know!! If you bomb a city, and kill a lot of civilians then, if you capture that city, surely the people should hate you even MORE than normal-even if you're liberating them? Also, killing civilians from an enemy civ should also increase your own war weariness (but increase their's as well)-depending on Govt. type, of course!! Just a couple of thoughts!

Yours,
Aussie_Lurker.
 
Civilians do give some trouble if you kill too many of them. In a recent game, I'd just finished up the Celts. During my righteous campaign to rid those filthy Celts from the earth, I used a couple stacks of artillery to knock a metropolis or two down to the size of a town. After the capture of each city, I starved the pop down to 1 (like I said, I was trying to get rid the Celts completely). Even with only one Celtic citizen left in those cities that were once size 13 or 14, I kept getting disorders in said cities, with the unhappy citizens stating that they remember "the atrocities" that were done unto them, namely my massive bombardment.
 
Not for nothing, but if you had a Celt city, pop 14, it's logical to asume your larger citites are 18-20 after the war. What would be the harm in repopulating those captured cities with settlers from your larger ones? This late in the game you can make them in 1 turn, and the population would be 1 angry Celt to several of your own citizens, thereby making your chances of disorder significantly less.

This is what I do, as I generally starve the caputured population down to size one also, but I do it to keep them from cutlure-flipping and to reduce the size of the necessary garrison.

Later!

--The Clown to the Left
 
I like the idea of percision strike and i think you should be able to target certain units within a city too.
 
Someone mentioned targeting Sun Tzu's Art of War- you can't destroy these wonders! Like the other ideas though- precision strikes seem abit random at the moment. I'd like it if your own civs became unhappy with too many civilian casualties?
 
Destroying wonders, in many cases, would be ridiculous.

You may be able to reduce the Pyramids to rubble, or burn down the Great Library, but even a planet buster can't destroy a scientific or intellectual theory (ToE, Uni. Suff.).

Propaganda, on the other hand . . . ;)
 
Originally posted by Tacit_Exit
Destroying wonders, in many cases, would be ridiculous.

You may be able to reduce the Pyramids to rubble, or burn down the Great Library, but even a planet buster can't destroy a scientific or intellectual theory (ToE, Uni. Suff.).

Propaganda, on the other hand . . . ;)

But then again, how can you spend tangible production resources to a theory?
 
Originally posted by sealman
But then again, how can you spend tangible production resources to a theory?

Those blue shields you mean?

The same ones that are used to 'build' (train) military units, workers and settlers?

I have absolutely no idea!
 
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