Since this is a Civ dedicated site, you might be surprised to learn many of the players here have been playing the Civ games since the early 90s when Civ1 was all the rage!
That brings back memories. Civilization was the first computer game I ever played. I owned it before I even owned a computer! My brother and I spent countless hours at the local library playing Civ on their computer -- so much so the library instituted a sign-up schedule and usage limits to justify kicking us off.
Those were certainly the days.
On Noble I win every game. I do not chop at all and only have two workers on building cottages, the rest on auto.
...
I appreciate the "newby" thing here, but alas I am not.
As others have noted, duels are not indicative of skill level. I can barely win on Emperor most nights, but I can consistently win Deity duels with relative ease. (Does this make me a "Deity player"? Certainly not.)
Furthermore, we can't stress enough how much
you shouldn't automate Workers. Not only does the AI choose terrible improvements for your cities, but it is even manages to do so in the most inefficient, turn-wasting method possible.
Instead of automating your Workers, learn to read the land and specialize your cities. Once you've determined what kind of city you have on your hands, choosing the right improvements becomes simple.
(If you automate your Workers for the sake of time-management, then you should consider holding down {SHIFT} while issuing a chain of multiple orders to create a queue. The Worker will execute each action in the order you give them, so you can easily give the Worker 50+ turns worth of orders and leave him be to do his work.)
1. how many workers are reasonable per city? If this is different at different times in the game, I would appreciate an aswer say if you had 6-10 cities.
1.5 Workers per city is a great number to
start with. So for 6 cities, you should have
at least 9 Workers.
To determine whether you need more, ask yourself two questions: "Are any of my cities working unimproved tiles?" and "Are there any unimproved resources within my cultural borders?" If either of those questions get answered with a 'yes', then you need more Workers.
2. Has anyone tried to a strategy to find the ai and put the second city next to the ai, and then move the palace there and then to try to box the ai in? I have found that when the ai can be seen and restricted in land area it is possible to win in prince quite easily
Blocking the AI's expansion room is a good idea, but why move the Palace to do it? Can't you just rush a Monument, Temple or Library?
-- more of my 2
