Prince and AI cheating

This thread makes me remember why I started reading these forums in the first place. Had a thread like this been started in 99.9% of the rest of the internet, the poster would be flamed to death and ridiculed to no end. Here, well - aid comes first, ridicule a distant second, barely present at all. I've hung out in many, many different forums and communities online and hardly ever do you see such respect towards the fellow poster, known or unknown, as here.

My hat's off to you guys, and to whoever shaped this forum to be as it is.
 
Well I guess with Civ everyone starts as a noob (I suspect even the illustrious diety players struggled on warlords to start with) so its a shared pain kind of thing I reckon.

Edit: Another thing about civ is that whenever you starts a new difficulty level then you feel like a noob all over again so you don't really forget what its like to struggle (or maybe its just me).
 
So modest. :)

But yeah, I hear ya - I tried Civ3 on second-most difficult once. I still wake up screaming in the middle of the night. Sweating, shivering, tears flowing down my chins, blood dripping from fists clenched so hard my nails make deep gouges... calling out for my mama...
 
This thread makes me remember why I started reading these forums in the first place. Had a thread like this been started in 99.9% of the rest of the internet, the poster would be flamed to death and ridiculed to no end. Here, well - aid comes first, ridicule a distant second, barely present at all. I've hung out in many, many different forums and communities online and hardly ever do you see such respect towards the fellow poster, known or unknown, as here.

My hat's off to you guys, and to whoever shaped this forum to be as it is.

I'm new here and I noticed that too. It's the type of fanbase the game has. The community really helps make the game, too, for those who have noticed that vs other gmae. If you ever play console games you'll notice when you play Rainbow Six vs Halo it's like night and day as far as maturity goes.:king:
 
This thread makes me remember why I started reading these forums in the first place. Had a thread like this been started in 99.9% of the rest of the internet, the poster would be flamed to death and ridiculed to no end. Here, well - aid comes first, ridicule a distant second, barely present at all. I've hung out in many, many different forums and communities online and hardly ever do you see such respect towards the fellow poster, known or unknown, as here.

My hat's off to you guys, and to whoever shaped this forum to be as it is.

I recommend that you avoid Off Topic forum like a plague if you really think that :D.
 
1 worker per city. I'd advice you not to automate anything, but try to micromanage everything yourself, maximizing output.
For rapid expansion, more than one worker per city is needed (assuming that you want to built roads, if you go coastal with sailing you won't need quite as much since connecting your cities is done via the sea). This is if you really leap for the best spots first, plotting out terrain, and backfill later. Send two workers along with your settler and some military for defense.

This has been suggested in another guide on how to beat higher difficulties, and I've started to built more workers per settler after reading that. It really makes a difference.
 
uh, dont build wonders.

Let the idiot AI build them while you build axes. Then take them.
 
Re Wonders: If you're playing great plains on a large map with one opponent then build the Great Wall before your first settler and then win the game at your own pace.
 
CIV4 SCORE IS A BAD INDICATOR OF HOW THE CIVS ARE ACTUALLY DOING.

Why has no one mentioned this yet?
 
Yes, the AI does cheat. The AI start with 10 hammers for their first warrior (or archer on the higher levels). It appears to be exactly 10 hammers regardless of difficulty/speed settings.

The developers probably put it there to help the AI from being rushed by the player's starting warrior or barbarians while they go about scouting with their starting unit. But it's so insignificant that you'd probably only notice if you try an ultra early rush.;) (It's still possible to take out an entire civilization in the first few turns with your initial warrior if you start very close to them though...)

Other than that, I don't really know for sure if there's any cheating done. I guess you *could* consider the AIs trading techs fairly with each other and relationship bonuses (warmonger respect, etc) cheats...
 
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