Problems with adding Civs to vanilla

komisch1

Chieftain
Joined
Aug 3, 2008
Messages
37
Ok, a few days ago i decided to add more Civs to my Civ3 vanill v1.21.
I have the iCivEdit to add things (here Civs) and the normal Mac CivEdit.
So i added the flics and everything, and i set the Preferences of everything, i edited(the was a tutorial within the leaderheads and stuff) the civilopedia and the pediaIcons. Everything worked fine, eccept of the units: He had all units wich are aviable, but it had also the archer, nevertheless i made another special unit instead of this. I looked at it in the CivEdit, and there all units were deactiveted for the Abyssinians(my new Civ). I activatet them all, eccept of the special units and the archer, and the new special unit i also choosed, but it still doesnt work!
 
i have tiger with an intel cpu, it would work, but actually i don't want to load windows on my mac, i dont want to spoil it :);)

But i thought, i can do more with the Editor, there are all the features, or did you mean, it seems like it works but i doesnt really? (Because i also had problems with editing units on it, it often doesnt save the last changes)
 
i have tiger with an intel cpu, it would work, but actually i don't want to load windows on my mac, i dont want to spoil it :);)

But i thought, i can do more with the Editor, there are all the features, or did you mean, it seems like it works but i doesnt really? (Because i also had problems with editing units on it, it often doesnt save the last changes)
This is the official thread to post stuff about the recently released editor.

...

Now, I'm a little disappointed about a few things. One, we can't Add/Remove Units/Civs/etc.
readem&weep
 
DiamondzAndGunz did produce a mod for the editor that allows Add/Remove units, civs and others. You'll need to search for it, but it's in here somewhere. That doesn't stop the editor being buggy, and limited relative to the facilities in the later versions of Civ3, though.
 
http://forums.civfanatics.com/showthread.php?t=45647

i have downloaded this editor to add/remove units, civs and stuff, so the adding of things isnt a problem, i only have one that i cant edit the units of the new added civ in the "units" window of the scenario rules. Visually thre is the new civ in the list, but it doesnt take notice of select/deselect it.

If you dont understand, i can upload a screenshot of it.
 
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