Which promotion do you like to do, combat 1-5 (useful in any case, but only +10%) or specific ones (city raider, pinch, cover, formation, drill, ...)?
At first sight, those specific ones typically +20% or 25%, looking stronger than combat. However, I heard that those +25% doesn't mean your unit gets 25% stronger, but their unit gets 25% weaker. For example, your swordsman has a natural +10% city attack, and is attacking an archer in city. This is not that you gain 0.6 strength, but that the archer's strength is reduced by 0.3. So, combat +10% is better than city raider +20%, if they already receive >= 100% defensive bonus, like an fortified archer on a hill city (+125%).
I guess I will use combat 1-5 more often?
At first sight, those specific ones typically +20% or 25%, looking stronger than combat. However, I heard that those +25% doesn't mean your unit gets 25% stronger, but their unit gets 25% weaker. For example, your swordsman has a natural +10% city attack, and is attacking an archer in city. This is not that you gain 0.6 strength, but that the archer's strength is reduced by 0.3. So, combat +10% is better than city raider +20%, if they already receive >= 100% defensive bonus, like an fortified archer on a hill city (+125%).
I guess I will use combat 1-5 more often?


IM glad you pointed this out lol. I have been assigning specific roles. All my archery units got city defence, my swords man got city attack, my cavalry units get march, and my axemen just get the generic buff. lol Ill study this thread and others some more to break away form that lol.
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