Promotion Question

Capt Ajax

Warlord
Joined
Apr 10, 2002
Messages
201
Location
Knoxville, TN
I'm sure this has been addressed somewhere before.....so, when I promote a crossbowman with Barrage I, II, & III to a Rifleman do I just get screwed on the range promotions? Does this affect the new Rifleman unit in any way????

Thanks for any input,
 
Any ranged promotion is kept, but in effect useless as the upgraded unit can't use those promotions. Really wish they'd implement a better upgrade unit for ranged units.
 
In my current game I have a few crossbowmen that have 4 promotions. Barrage 1,2,&3 + logistics (shot twice in one turn). Totally sucks that I loose all that with the upgrade to Riflemen. The only advantage I can see to keeping them around is in knowing that the AI configures unit experience into determining your strength.
 
The promotions stay, and offer no bonus to the rifleman.
There are some mods that convert the promotions to the corresponding melee promotions.

Crossbowman can be used as garrisons, if you have policies with bonuses from garrisons. Otherwise you can choose promotions that a Rifleman can also use, like March. Or you keep them, have the Logistics promotion, and still be able to do some damage to modern units.
 
Doesn't the upgraded ranged unit get the terrain bonus when on the defense? So if you have a crossbowman with barrage 3 and you upgrade him he still gets the terrain bonus when on defense but not attacking. I might be completely wrong though...
Anyhow, logistics, march and siege are always good?
 
Doesn't the upgraded ranged unit get the terrain bonus when on the defense? So if you have a crossbowman with barrage 3 and you upgrade him he still gets the terrain bonus when on defense but not attacking. I might be completely wrong though...
In vanilla your rifles won't get any benefit from crossbow terrain promotions. However there are some mods which fix that.
 
There are several promotions that are good on both range and melee; siege and march are 2 I usually end up getting, but the rest are useless. Wish they kept ranged infantry (no setup prior to firing, weak against cities) units going through renaissance and industrial eras, crossbowman could upgrade to a ranged unit for the next era (grenadier? -> mortar infantry)

Bugs me that an archer is somehow able to shoot a passing ship, but a man with an a rifled gun doesn't seem to have the range...
 
Because a man with a rifle is a man who can only shoot things within his eye sight. A man with a crossbow or a man with a bow and arrow can fire over things.

Easy fix that could probably even be patched in

Crossbows->Mortar Team->Modern Mortar
 
Because a man with a rifle is a man who can only shoot things within his eye sight. A man with a crossbow or a man with a bow and arrow can fire over things.

Easy fix that could probably even be patched in

Crossbows->Mortar Team->Modern Mortar

I olo found it wierd that coul isnt used by units...

Some cannons/ mortar used coal to fire

I found it wierd they didnt implented that...

Cossacks games you needed coal to fire your mortars ....... And here it is just used for factories...
 
The problem is that the time period is very glossed over in CivV. The only naval unit introduced during this period is the Ironclad.

Also, I don't think mortars and cannons are the right units to make require coal. If they expanded navies, wouldn't be an issue.
 
An archer with logistics becomes a rifleman with two attacks per turn.
Four promotions later, it is a mechanised infantry with three attacks per turn.
 
I've been hanging on to them to fill out city garrisons in the rear of my empire. I've completed the Honor Policies so the bonuses help out. I guess the next game I play I'll reframe from using the Barage promotion for Archers or Crossbowmen. I usually play with a smaller focused empire and depend on a smaller experienced army rather than hordes of cannon fodder.......so I tend to keep / upgrade most units that have more experience than what I can produce outright.

Anyhow, thanks for the input. I guess my initial thinking was correct in that I'm stuck with them in the modern era of an Epic Speed game. Oh well I guess someone has to man the walls of the cities on the frozen tundra at the bottom of the map :king:

..HEY if this was Game of Thrones, these guys would be heading to the Black Watch! :lol:
 
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