bkelly1984
Chieftain
- Joined
- Jun 17, 2002
- Messages
- 14
I give you Mechanized Infantry in 755 AD.
I can win the game with this single unit. I would call that a game balance issue.To say this is "proof of poor game balance" is to grossly overstate the point. It's proof that there's a poorly thought-out feature, but one feature does not game balance make.
Not sure. After this screnshot, I did the "reload the game and wait a turn if you don't get what you want from a hut" trick on the last set of ruins on the map, but gave up after seven reloads.I would like to know what the next ruins will bring. GDR?
I can win the game with this single unit. I would call that a game balance issue.
Not sure. After this screnshot, I did the "reload the game and wait a turn if you don't get what you want from a hut" trick on the last set of ruins on the map, but gave up after seven reloads.
Brian
Don't be so smug. It's just a little thing that can happen if you are EXTREMELY lucky. It's not game-breaking by a long shot.I can win the game with this single unit. I would call that a game balance issue.
Don't be so smug. It's just a little thing that can happen if you are EXTREMELY lucky. It's not game-breaking by a long shot.
In order to get that mech infantry, you would have needed to get very, very lucky with all your huts, and at the expense of getting other advantages of huts.
Don't be so smug. It's just a little thing that can happen if you are EXTREMELY lucky.
I don't believe I was incredibly lucky. I think this will be seen to be a common problem in a standard or larger archipelago world. This unit had the opportunity to sail around the world picking up more than a dozen ancient ruins from uninhabited/city-state islands. There were even islands that other civs had colonized, yet hadn't bothered to explore the ruins.I've myself when I get two upgrade and land at pikemen. I hardly even find one.
I tested this last night. This single unit was able to conquer city after city of my strongest AI opponent.SomethingWitty said:Also, I'm not convinced about how easily you could win the game with that single unit. Even if you did, it would still be because you were very lucky.
This seems like semantics. I think we both agree this reward needs a visit by the nerf bat. I think some of the suggestions on this thread are good ones.Gunship_Down said:It's not game-breaking by a long shot.
I can? Ah, excellent. A good idea.SomethingWitty said:And last of all, if you really don't like it, you could always turn off the ruins.