Tekamthi
Emperor
- Joined
- Aug 12, 2016
- Messages
- 1,726
The current balance paradigm seems to be to allow every civ, big and small, to maintain a quasi-permanent standing army that exceeds the "big enough" threshold to discourage larger, tech equal invaders. If the supply reduction were 50%, we'd have significantly fewer units, possibly the smaller civ's would no longer be able to maintain the threshold indefinitely; we'd benefit from some kind of ability to dynamically increase supply to meet emergency needs.
Can the supply system be converted into a strategic resource? The cap could still function as it does now, just as tradeable commodity, much like iron, horses, etc. For added thematic value (and a personal fave), we might revisit the notion of restricting trade of supply only between civs that have active trade routes...
Thoughts?
edit: Please discuss supply-related ideas in @myclan's thread -- both were created simultaneously, and the discussion here has evolved into unit stacking topics. The other thread contains more detail re: supply concepts
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