What actually is the problem here?
Too many units -> reduce supply
Logistics is a slog because the battlefront is too small -> try making more battlefronts then. But that's usually an AI problem. Humans don't usually have enough supply to open more fronts.
AI produces units as fast as you can kill them -> that should be fixed somewhat next version with the AI gold purchase fix. They won't be able to produce more than 2 units from one city anymore (unless Authority/Zealotry/Spain), and the purchased one will properly have halved XP.
Units take too many hits to kill -> I personally don't think it's the case, especially in the lategame where everything has so much range.
Too many units -> reduce supply
Logistics is a slog because the battlefront is too small -> try making more battlefronts then. But that's usually an AI problem. Humans don't usually have enough supply to open more fronts.
AI produces units as fast as you can kill them -> that should be fixed somewhat next version with the AI gold purchase fix. They won't be able to produce more than 2 units from one city anymore (unless Authority/Zealotry/Spain), and the purchased one will properly have halved XP.
Units take too many hits to kill -> I personally don't think it's the case, especially in the lategame where everything has so much range.