I guess I hope that we citizens will be able to resolve any conflicts that arise early in the game before weve formed new offices (including the Judiciary). One of the reasons why I like ravensfires idea for a single-person judiciary is that his plan would force some of the legal decisions back to the citizens. This is where some of them belong, IMO. (However, the 3-person judiciary is tried and true, and I'd be equally happy with that system.)I have nothing against removing the judiciary from the constitution though I would advise against it. Someone will have to try to resolve conflicts between polls, officials, citizens, etc. I think it's much better to have a body anchored in the constitution (and thus on a more solid foundation) than whatever is created using the build as we go approach.
My impression, perhaps incorrect, is youve long held an antagonism against the Code of Laws, and it's never been clear to me why. (Remember, Ive not been much involved in the DG so some of the legendary tussles that occurred in the past seem more like myth than reality to me.) Isnt the COL fundamentally a means of organizing all the lower laws that the citizens form? As you say, in this game well wind up with a series of initiatives laws and for bookkeeping purposes need to organize them in some manner. Isnt that really all that the COL is? I feel that I'm missing something obvious here, but I don't understand what it is.I would also caution everyone that build as we go rules does not necessarily mean we'll have a Code of Laws. (I certainly hope we can avoid such a monstrosity.) We will most likely wind up with a series of initiatives, the bookkeeping of which will be interesting to see.