RABicle
Chieftain
Ok so, longtime Civ fans have probably sacrificed a few days off the end of their life by pulling an all too unhealthy 12 hours+ session or two. It's worth it, we know.
Anyway so. This is probably my first real splash with Civ V. I only picked it up during the last Steam sale or so, mostly because of the price but also the ravings that followed it's release on this forum amoung others. People's gripes with the AI, balance, bugs etc. are all well known and repeated ad nauseam. I want to talk about some of the good things before I get onto one aspect that just has to be removed.
So good things. Love hexes, love the size of the maps, love the huge sphere of influence of cities, love the emphasis on population growth. Like the new combat, especially how it feels much less random, I like ranged attacking and competing for physical control of land. I can even handle no longer being about to trade technology.
During my 2pm till 6am sesh I completed a game I had started earlier. Marathon speed, Chieftain difficulty, Huge continents map with default settings. As Ramses II I raped my way to a space race victory, wiping out every Kraut, Spaniard, Viking and Korean on the way. It was a bit too easy on chieftain. My opponents seems to have severe difficulties with expanding while I just rolled in an ever comically expanding pile of money, food and hammers. It didn't bother me that everyone hated me because lol, I was triple their score, they didn't dare wage war.
Time for a new game.
France.
Pangea, all settings set to random (feels like 4 billion years, random resources, high water lever, tropical map)
Huge map
22 AI
24 City Sates.
Marathon speed.
Went in aiming for a cultural victory.
Now right away I know that the settings I did, especially Pangea and max AI/Citystates contributed to this problem but seriously.
Seriously.
Denouncing has got to go.
I think I took some screenshots if anyone cares I'll upload them, but it was not uncommon for a turn to start and 8 AIs to randomly denounce each other. It seems to get worse as the game wore on.
It seemed cool at first. Everyone I met was friendly, everyone wanted to make public declarations of friendship and then compliment each other over what terrific friends they were. Then two people pledged to protect the same city state or something and it was on. People denouncing each other left right and centre, wars fought over who had the most penises etc. etc. A typical turn would begin with 8 or so civs approaching me about going to war with whoever was ranked 3rd or so on the points league. I'd politely decline every offer except a few who'd I'd rebuke. Then there would be the round of spontaneous denunciations over who treated who's pet dog the worst during the last ceremonial visit or whatever the . Then that Ramkhamhaeng would ask me if I want to be his boyfriend. I'd usually accept because he seems nice enough. I'd then get warnings from all his ex boyfriends about how I can't trust him and or informing me that we are no longer friends due to my mate's homosexuality. Next, a handful of drunken soldiers from nations that I'd foolishly signed open boarders agreements with will wage a mindless battle in the jungles of my territory. I'd be interrupted in my spectating of this by Gandhi, who would make some sort of brazen insult about vermin breeding and that he now has to contend with me and Rome, who I guess denounced him 40 years ago after he didn't live up to his word to denounce Catherine on the other side of the continent.
So with this ridiculous system of checks and balances governing the AI, I'm not surprised when enough denunciations go around that Suileman, drunk on the power that comes with being in last place, declares war on me, sends one Pikeman to die and then demands reparations.
Seriously what the . I am really impressed with this game but they need to build up the whole diplomacy system from scratch.
Right now though, playing in a non aggressive way, just holding onto my 4 cities, I don't know if I can be arsed completing the 1 and half mre social polices to get that utopia project.
Anyway so. This is probably my first real splash with Civ V. I only picked it up during the last Steam sale or so, mostly because of the price but also the ravings that followed it's release on this forum amoung others. People's gripes with the AI, balance, bugs etc. are all well known and repeated ad nauseam. I want to talk about some of the good things before I get onto one aspect that just has to be removed.
So good things. Love hexes, love the size of the maps, love the huge sphere of influence of cities, love the emphasis on population growth. Like the new combat, especially how it feels much less random, I like ranged attacking and competing for physical control of land. I can even handle no longer being about to trade technology.
During my 2pm till 6am sesh I completed a game I had started earlier. Marathon speed, Chieftain difficulty, Huge continents map with default settings. As Ramses II I raped my way to a space race victory, wiping out every Kraut, Spaniard, Viking and Korean on the way. It was a bit too easy on chieftain. My opponents seems to have severe difficulties with expanding while I just rolled in an ever comically expanding pile of money, food and hammers. It didn't bother me that everyone hated me because lol, I was triple their score, they didn't dare wage war.
Time for a new game.
France.
Pangea, all settings set to random (feels like 4 billion years, random resources, high water lever, tropical map)
Huge map
22 AI
24 City Sates.
Marathon speed.
Went in aiming for a cultural victory.
Now right away I know that the settings I did, especially Pangea and max AI/Citystates contributed to this problem but seriously.
Seriously.
Denouncing has got to go.
I think I took some screenshots if anyone cares I'll upload them, but it was not uncommon for a turn to start and 8 AIs to randomly denounce each other. It seems to get worse as the game wore on.
It seemed cool at first. Everyone I met was friendly, everyone wanted to make public declarations of friendship and then compliment each other over what terrific friends they were. Then two people pledged to protect the same city state or something and it was on. People denouncing each other left right and centre, wars fought over who had the most penises etc. etc. A typical turn would begin with 8 or so civs approaching me about going to war with whoever was ranked 3rd or so on the points league. I'd politely decline every offer except a few who'd I'd rebuke. Then there would be the round of spontaneous denunciations over who treated who's pet dog the worst during the last ceremonial visit or whatever the . Then that Ramkhamhaeng would ask me if I want to be his boyfriend. I'd usually accept because he seems nice enough. I'd then get warnings from all his ex boyfriends about how I can't trust him and or informing me that we are no longer friends due to my mate's homosexuality. Next, a handful of drunken soldiers from nations that I'd foolishly signed open boarders agreements with will wage a mindless battle in the jungles of my territory. I'd be interrupted in my spectating of this by Gandhi, who would make some sort of brazen insult about vermin breeding and that he now has to contend with me and Rome, who I guess denounced him 40 years ago after he didn't live up to his word to denounce Catherine on the other side of the continent.
So with this ridiculous system of checks and balances governing the AI, I'm not surprised when enough denunciations go around that Suileman, drunk on the power that comes with being in last place, declares war on me, sends one Pikeman to die and then demands reparations.
Seriously what the . I am really impressed with this game but they need to build up the whole diplomacy system from scratch.
Right now though, playing in a non aggressive way, just holding onto my 4 cities, I don't know if I can be arsed completing the 1 and half mre social polices to get that utopia project.