darrelljs
Immortal
Here are a few plots of rush buy costs.


You can see the more expensive things get, the more efficient rush buying becomes. Throw in the fact that gold multiplying buildings are more plentiful than hammer multiplying buildings (at least from what I've seen) and it implies to me that hammers are what you want early, but late game you are probably going to be cash rushing most things.
Darrell
P.S. Civil Service is uber, and the ability to select what tech a GS can bulb makes early Library -> early Great Scientist -> early Civil Service quite powerful. It seems like a safer bet than building the Great Library...although its a surprisingly cheap wonder and the tech path for it is on the way to Civil Service.


You can see the more expensive things get, the more efficient rush buying becomes. Throw in the fact that gold multiplying buildings are more plentiful than hammer multiplying buildings (at least from what I've seen) and it implies to me that hammers are what you want early, but late game you are probably going to be cash rushing most things.
Darrell
P.S. Civil Service is uber, and the ability to select what tech a GS can bulb makes early Library -> early Great Scientist -> early Civil Service quite powerful. It seems like a safer bet than building the Great Library...although its a surprisingly cheap wonder and the tech path for it is on the way to Civil Service.