Ranger1219
Chieftain
- Joined
- Dec 19, 2017
- Messages
- 6
The first question is my difficulty to get my mod actually working in game. I use ModBuddy and have the XML's of all the civs. So what I do is go in, create a new project, add the XML's into the project, edit what I what, debug, then set up activation, then build it. However, the only time I've gotten it to work is when I went through and completely changed the name of every item in there. If I go in and only change a particular civs' unit from 2 movement to 3 (or a maintenance cost, etc. etc.) it won't work. Any ideas on what I would be doing wrong?
The second question is I've loaded in one of my test mods to see if it would work and there is a bug where I can't scroll through the leaders page to choose one. When I deactivate it and switch to others I can then scroll so there would be a bug with that particular mod I made.
Any help would be appreciated and if I need to clarify anything please let me know. Thanks
The second question is I've loaded in one of my test mods to see if it would work and there is a bug where I can't scroll through the leaders page to choose one. When I deactivate it and switch to others I can then scroll so there would be a bug with that particular mod I made.
Any help would be appreciated and if I need to clarify anything please let me know. Thanks